Shyotl
30c5b9514e
Let the rendertarget dictate internal format when resizing.
2013-10-26 18:09:34 -05:00
Shyotl
d18fa5ba42
Modified LLRenderTarget to handle sCurFBO and mPreviousFBO as pointers instead of arbiturary indexes.
2013-10-16 21:35:04 -05:00
Shyotl
fd21197d2a
Wedged high-res non-tiled deferred snapshot logic into LLViewerWindow::rawRawSnapshot
2013-02-25 12:59:17 -06:00
Shyotl
d71210e942
Trivial changes, mostly to clean up diff noise. Majority of changes are comment corrections or licenseinfo updates. (does not include newview directory)
2013-01-07 14:44:54 -06:00
Shyotl
1d1947c51a
Reworked LLPostProcess and implemented FBO support (much faster if multiple post shaders are enabled, or need a lot of passes).
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Tweaked LLRenderTarget to support depth textures if FBO support is lacking.
Prefer LLRenderTarget::getFBO() over LLRenderTarget::sUseFBO when determining how to handle a specific LLRenderTarget object. (Decoupling to simplify logic without having to track a global)
2012-07-29 04:28:11 -05:00
Shyotl
701230b49c
Added LLRenderTarget::resize and did a little cleanup.
2012-07-26 03:05:22 -05:00
Shyotl
67e1a3b004
Lindie viewer-dev catchup regarding rendering pipeline.
2012-06-30 20:05:31 -05:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
ca328aec72
Replaced some opengl fixed functions with shaders. Temporary ShyotlUseLegacyRenderPath setting to debug if this change actually improves framerate at all (setting not tied to callbacks. Have to toggle shaders to have stuff pick up the setting change)
2011-08-10 03:53:49 -05:00
Shyotl
71eec1caed
Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred.
2011-05-28 01:46:11 -05:00
Shyotl
62e3aa10c1
Reasonably safe changes.
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Using accessor for vertexbuffer in LLFace
Extra occlusion query lookup in llgl (unused)
Const changes.
2011-05-18 14:35:27 -05:00
Shyotl
58edba5129
V2 llrender merge, sans freetype and LLTexture
2011-02-24 18:08:17 -06:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00