Commit Graph

8 Commits

Author SHA1 Message Date
Shyotl
ef6f411b70 Removed LLUICtrl::setDoubleClickCallback and LLPanel::childSetDoubleClickCallback as they aren't used/needed and complicate things. Added LLPanel::childSetAction overload that accepts boost::singal2::signal (for boost::bind). Now using boost::function for various callbacks in LLScrollListCtrl (for boost::bind). 2012-12-04 21:54:01 -06:00
Shyotl
5e6ed2dc9f Large update to the worldmap. Essentially, v3 merge, and reimplemented legacy tile drawing and opensim-specific changes. Also added a diagnostic view. 2012-11-24 11:21:29 -06:00
Shyotl
1810a7c7f9 Updated LLFocusMgr to use boost::signals2 instead of vanilla function pointers. Also removed top-focus handling from lluictrl because it doesn't belong there. 2012-02-18 01:58:02 -06:00
Aleric Inglewood
dfa10281ea LLFrameTimer review and resulting changes.
This makes the class API a bit more sane, although
only a bit, because I had to leave it working with
possibly new code merged in from LL: the API can't
really change. I also removed some unused code.

While reviewing how LLFrameTimer worked however,
I did find a few instances where things where broken:

* sFrameDeltaTime wasn't correctly updated (more
  than once per frame and therefore erratic). This
  only influenced scrolling speed, but still.
* While dragging an inventory item, the scroll
  arrows of a tab container didn't work
  (LLTabContainer::handleDragAndDrop).
* Map zoom interpolation was broken (it interpolated
  between A and B, but used the already updated
  interpolation for A the next frame...
  (added mCurZoomValInterpolationStart).
2011-08-18 19:30:43 +02:00
Siana Gearz
a05fdaa63e Unbotched that 2011-03-12 22:14:54 +01:00
Siana Gearz
ed457e3539 killing terrain tab 2011-03-11 17:50:56 +01:00
Siana Gearz
d2896a0947 OpenSim compatible world map. YUCK!!! 2011-02-24 11:31:39 +01:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00