Commit Graph

14 Commits

Author SHA1 Message Date
Pytak
186cf58197 [PyFX] add new windlights and PPE presets from PyFX 0.7 2019-07-12 17:44:32 -04:00
Lirusaito
2f68adf73d Merge branch 'master' of https://github.com/Pytak/SingularityViewer 2019-02-27 06:51:06 -05:00
Lirusaito
6f5202c8cf Sorta fix Asi Weird and Negative Saturation 2019-02-27 06:50:55 -05:00
Pytak
812ce207dd update postprocessing and windlights with PyFX 0.6 2019-02-26 23:16:55 +01:00
Lirusaito
3b9a0cfbc8 Lowercase default looks bad next to windlight defaults, capitalize it. 2019-02-25 13:09:04 -05:00
Lirusaito
0dfef2ab25 PyFx partial integration
Adds PyFx windlights and post process effects, not enabled by default.
Show custom graphics settings by default, because all our users are smart.
Tweaks SHAutoMask, uses Altocumulus as default cloud now
Added TODO into llrender/llpostprocess.cpp
We should also add the option to make the menu bar transparent, instead of pyfx using skin hacks
Also we need to add a settings preset feature at some point in the future.
We also need to add postproc to wlf.
2017-03-20 11:10:21 -04:00
Shyotl
2424d2a082 A little bit of postprocess shader tinkering. 2012-12-12 03:10:05 -06:00
Shyotl
ff81d9461a Added motionblur postprocess shader.
Conflicts:

	indra/newview/skins/default/xui/en-us/floater_post_process.xml
2012-09-19 15:33:58 -05:00
Shyotl
1d1947c51a Reworked LLPostProcess and implemented FBO support (much faster if multiple post shaders are enabled, or need a lot of passes).
Tweaked LLRenderTarget to support depth textures if FBO support is lacking.
Prefer LLRenderTarget::getFBO() over LLRenderTarget::sUseFBO when determining how to handle a specific LLRenderTarget object. (Decoupling to simplify logic without having to track a global)
2012-07-29 04:28:11 -05:00
Aleric Inglewood
26c40255aa Remove CR from configuration, source and xml files. 2011-05-01 22:16:05 +02:00
Shyotl
d0feea7ed7 Re-added gamma setting to color filter shader
Fixed issue with setting default values of sliders for gauss shader
2011-02-10 14:57:00 -06:00
Shyotl
a579663eb9 Added Gaussian blur post-process shader
Added ability to manually input values in post-process shader menu
2011-02-10 04:03:22 -06:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00