Update firestorm jira url
Maintain sorting and and scroll position when refreshing region tracker
Add missing CrashHostUrl setting
And a buncha other tinies, probably a crash fix or two.
Refix all the panels that weren't good enough.
Fix settingss and default rects
Remove unused
Fix toolbar prefs floater
Use text editors for "URLs" we can't control, they resolve nicer anyway
Fix Texture Ctrl on profile not popping out on click
Fix Maturity string on profile not displaying
Also update about floater credits according to modern data.
[XP Tools] Initial merge Cherry Pick
Also modernize llfloaterauction internally, but leave the ui the same for now.
Breaks out script_question_mute() in llviewermessage.cpp to better sync with upstream
Adds support for UnknownScriptQuestion notification (translators need to translate this one~)
RLVa note: Rewrote RLVa permissions handling block just a bit.
Added 13 new capabilities from the XP Tools, I doubt all of them really exist.
Minor update to LLComboBox, decided against implementing LLIconsComboBox for now.
Modified LLExperienceLog::notify to lookup names and display them along with the slurls since our editors don't do that automatically.
Experience tweak: Changed a few notify's to notifytips so that we can click the links to experience profiles from chat instead of via hacked in buttons
Migrated LLFloaterCompileQueue to a proper Instance Tracker so we can call getKey
Modernized LLSD, gives us reverse iterators and the new debugging impl. We needed the reverse iterators.
Experience tweak: Added virtual destructors to responders.
Updated llhandle.h to allow calling getDerivedHandle in public.
Updated LLScrollContainer and LLScrollBar to be more modern.
Added LLFlatListView/flat_list_view from upstream - these don't seem work though?
Added some newer login/logout strings to strings.xml
Thanks for the default timeout policies, Aleric~
To avoid needing to scroll through tabs, about land tabs now are as big as they need to be to display their labels, same on groups
Group Members and Roles has been renamed to just Members because this allows the new Experiences tab enough room to display.
Thanks to Henri Beauchamp (Cool VL Viewer) for the setupList augmentation. (without it, I'd still be stuck)
Thanks to Shyotl for the helpsies~
Added the LSL constants, events, and functions that LL neglected to put in.
Added click callbacks and name lookups for profile linky texts~
Merge is up to 22b4cdc
Old TODO: Get the uis looking nice (profiles? Experiences... floater) - done
Old TODO: Make sure flatlistviews look okay... - Not using
Old TODO: Fix LLFloaterExperiencePicker, right now the panel does not show. - unsure
Old TODO: Remove the llfloaterabout.cpp change. - done
Merges llexperiencecache with upstream and unstable
Introduces LLCoroResponder, TODO: Make everything use this.
Updates Reporter floater to the latest, supports the new cap thingy
Also adds these commits/changes:
[XPTools] Double clicking experiences in namelists should open the profile
Add List.CopyNames support for Experiences
[XP Tools] Some UI work, I'll do more later
[XPTools] More UI Stuff, Later is now!
Allow getSLURL for experiences
WIP Experience list menu
Also make EXPERIENCE > OBJECT, because mainline started OBJECT already
[XPTools] Add Experience support to Name UI
[XPTools] Fix experience profile UI 9c3067e843265587e91c659200a8d783acf2d9b2
[XPTools] Fix experience location showing "last" and getting set to "last"
[XPTools] Move Experiences floater from view menu to world menu
[XPTools] Fix up more UI
[XPTools] Fix experiences panels
[XPTools] Hide pieces of the Experiences menu when they're not usable
[XPTools] More UI work, mostly to get the menus working
[XPTools] The events list is for events, not experiences, remove menu
# Conflicts:
# indra/llcommon/llsd.cpp - merge with unstable branch
# indra/llmessage/message_prehash.cpp
# indra/llmessage/message_prehash.h
# indra/llui/llscrollbar.cpp
# indra/llui/llscrollcontainer.cpp
# indra/llui/llurlentry.cpp
# indra/llui/llurlregistry.cpp
# indra/newview/app_settings/keywords.ini
# indra/newview/app_settings/settings.xml
# indra/newview/llappviewer.cpp
# indra/newview/llappviewer.h
# indra/newview/llassetuploadresponders.cpp
# indra/newview/llcompilequeue.* - merge stable
# indra/newview/llfloaterabout.cpp
# indra/newview/llfloaterland.* - merge unstable
# indra/newview/llfloaterproperties.cpp
# indra/newview/llfloaterregioninfo.* - merge unstable
# indra/newview/llmenucommands.cpp - merge unstable
# indra/newview/llpreviewscript.cpp - merge unstable
# indra/newview/llviewermessage.cpp - merge unstable
# indra/newview/llviewerregion.cpp - merge unstable
# indra/newview/skins/default/textures/textures.xml - merge unstable
# indra/newview/skins/default/xui/en-us/strings.xml - merge unstable
Moved initCrashReporting into LLAppViewer, everything we use there is
crossplatform enough that duplicating code is silly
Removes unused gCrashSettings
Adds MBFatalError, that's right, Crash Loop is now translatable!
Adds consent notification prompt to first login... enjoy that, everyone.
The setting is HTMLAgentColor, I will not add this to preferences for now.
Note that usernames before the colon in the chat are cached,
set before login to change it for everyone or relog.
Also hook up getStyle() for the registered urls,
cleans up some code in lltexteditor.
Merge VMM up to change 187902d9c4afd2990acddeb964c928179a52d189
mAllowWear=>mAllowOpen (should probably just remove this altogether though
inventory_panels now accept the "show_root_folder", "allow_drop_on_root", "allow_open", and "use_marketplace_folders" attributes.
Other stuff in this commit:
LLPanelInjector~
Sync lltooldraganddrop to alchemy
Sync notifications up with alchemy
Reorganize notifications some, to better merge with upstream
Remove duplicate InventorySortOrder in settings map
There's a bit of a weird folderview merge mixed into here, I wouldn't trust it, but this thing is so god damn tangled I can't go back now~
Wouldn't have been possible without help from Shyotl and music by Amanda Palmer
Dear Users,
This removes FloaterUnfocusedBackgroundOpaque, to achieve the same effect,
modify InactiveFloaterTransparency, 1.5 should do the trick.
PS: The settings are in the Vanity tab at the bottom.
Now for developer nonsense:
Also sync a bunch of the UI code with upstream Alchemy for opts and shtuff.
Also let's translate the tooltips on the buttons on the top right of floaters
Translators note that not all new strings have been translated yet as not all are upstream.
Adds RadarAlertFlood and RadarAlertFloodLeaving
RadarAlertFloodLeaving requires RadarAlertFlood
Radar uses new announcements for these events.
These settings are off by default,
Find them in your local debug settings!
Adds PyFx windlights and post process effects, not enabled by default.
Show custom graphics settings by default, because all our users are smart.
Tweaks SHAutoMask, uses Altocumulus as default cloud now
Added TODO into llrender/llpostprocess.cpp
We should also add the option to make the menu bar transparent, instead of pyfx using skin hacks
Also we need to add a settings preset feature at some point in the future.
We also need to add postproc to wlf.
Applies ALCH-420 - Replace all invisiprims with fully transparent texture and remove dead code paths
-ARC no longer takes invisis into consideration.
Syncs some script keywords updates.
Changes all "\n" in llfloaterabout.cpp to '\n' because screw.dat
No more dead state, death is instant when you disappear
No more dependency on frame or life time, updates come from the sims.
No need to rate control anymore, ui removed.
RIP: My headphones, you were shortlived, but you served my ears well.