Commit Graph

13 Commits

Author SHA1 Message Date
Rye Mutt
8561af1f84 Add abseil hashmaps and use in texture list, also fix bugs in texture list insertion 2019-09-28 19:03:49 -04:00
Lirusaito
28c814e4ef [EEP] Add all the new llinventory windlight settings files
Also add v3colorutil.h
Also update LLQuaternion and its LLSD pieces
2019-03-24 22:52:30 -04:00
Shyotl
2d8fbb89c9 Intermiediary commit. 2019-03-16 17:51:00 -05:00
Shyotl
5d75b3b223 Prep for animesh. 2019-03-09 01:51:50 -06:00
Drake Arconis
681c85b122 Revert to older calc parser code for now 2016-01-17 23:31:38 -05:00
Drake Arconis
2f2e1fbe8f Major breaking changes 2016-01-16 08:05:47 -05:00
Drake Arconis
0e3a9b28bd CMake cleanup and organization 2013-03-05 12:24:51 -05:00
Drake Arconis
5d5c3e2a48 LLCalcparser update 2012-10-04 17:56:43 -04:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
a994df7265 A majority of vectorization done. Note that it's INCOMPLETE. LLVolumeFace and LLVertexBuffer haven't been updated, so it's very dirty(and buggy) at those transitions. Compiles on windoze. 2011-07-20 06:07:13 -05:00
Shyotl
723fa64f6f V2 llmath merge part 2 2011-02-23 01:40:47 -06:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00