Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges... -VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
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@@ -162,7 +162,6 @@ public:
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friend class LLDrawPoolTree;
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protected:
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LLVector3 mTrunkBend; // Accumulated wind (used for blowing trees)
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LLVector3 mTrunkVel; //
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LLVector3 mWind;
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LLPointer<LLVertexBuffer> mReferenceBuffer; //reference geometry for generating tree mesh
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