Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.

-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
This commit is contained in:
Shyotl
2011-12-09 14:02:29 -06:00
parent 8e7733b2ce
commit ffb285c6ff
499 changed files with 22321 additions and 12356 deletions

View File

@@ -4073,7 +4073,7 @@ void LLAgent::renderAutoPilotTarget()
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
// lovely green
gGL.diffuseColor4f(0.f, 1.f, 1.f, 1.f);
gGL.color4f(0.f, 1.f, 1.f, 1.f);
target_global = mAutoPilotTargetGlobal;
@@ -4083,7 +4083,7 @@ void LLAgent::renderAutoPilotTarget()
gGL.scalef(height_meters, height_meters, height_meters);
gSphere.render(1500.f);
gSphere.render();
gGL.popMatrix();
}