Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges... -VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
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@@ -4073,7 +4073,7 @@ void LLAgent::renderAutoPilotTarget()
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gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
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// lovely green
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gGL.diffuseColor4f(0.f, 1.f, 1.f, 1.f);
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gGL.color4f(0.f, 1.f, 1.f, 1.f);
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target_global = mAutoPilotTargetGlobal;
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@@ -4083,7 +4083,7 @@ void LLAgent::renderAutoPilotTarget()
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gGL.scalef(height_meters, height_meters, height_meters);
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gSphere.render(1500.f);
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gSphere.render();
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gGL.popMatrix();
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}
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