Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges... -VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
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@@ -25,7 +25,6 @@
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*/
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#include "llviewerprecompiledheaders.h"
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#if MESH_ENABLED
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#include "llaccountingcostmanager.h"
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#include "llagent.h"
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#include "llcurl.h"
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@@ -160,5 +159,3 @@ void LLAccountingCostManager::removePendingObject( const LLUUID& objectID )
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mPendingObjectQuota.erase( objectID );
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}
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//===============================================================================
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#endif //MESH_ENABLED
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