Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges... -VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
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@@ -445,6 +445,7 @@ void LLScrollListText::draw(const LLColor4& color, const LLColor4& highlight_col
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mFontAlignment,
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LLFontGL::BOTTOM,
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mFontStyle,
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LLFontGL::NO_SHADOW,
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string_chars,
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getWidth(),
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&right_x,
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@@ -3741,7 +3742,7 @@ void LLColumnHeader::draw()
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// Unselected image assignments
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S32 local_mouse_x;
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S32 local_mouse_y;
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LLUI::getCursorPositionLocal(mButton, &local_mouse_x, &local_mouse_y);
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LLUI::getMousePositionLocal(mButton, &local_mouse_x, &local_mouse_y);
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BOOL pressed = pressed_by_keyboard
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|| (mButton->hasMouseCapture() && mButton->pointInView(local_mouse_x, local_mouse_y))
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