Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.

-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
This commit is contained in:
Shyotl
2011-12-09 14:02:29 -06:00
parent 8e7733b2ce
commit ffb285c6ff
499 changed files with 22321 additions and 12356 deletions

View File

@@ -435,7 +435,7 @@ bool LLImageDXT::convertToDXR()
S32 nmips = calcNumMips(width,height);
S32 total_bytes = getDataSize();
U8* olddata = getData();
U8* newdata = new (std::nothrow) U8[total_bytes];
U8* newdata = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), total_bytes);
if (!newdata)
{
llerrs << "Out of memory in LLImageDXT::convertToDXR()" << llendl;