Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.

-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
This commit is contained in:
Shyotl
2011-12-09 14:02:29 -06:00
parent 8e7733b2ce
commit ffb285c6ff
499 changed files with 22321 additions and 12356 deletions

View File

@@ -62,6 +62,7 @@ const S32 MAX_IMG_PACKET_SIZE = 1000;
class LLImageFormatted;
class LLImageRaw;
class LLColor4U;
class LLPrivateMemoryPool;
typedef enum e_image_codec
{
@@ -144,6 +145,9 @@ public:
static EImageCodec getCodecFromExtension(const std::string& exten);
static void createPrivatePool() ;
static void destroyPrivatePool() ;
static LLPrivateMemoryPool* getPrivatePool() {return sPrivatePoolp;}
private:
U8 *mData;
S32 mDataSize;
@@ -155,6 +159,8 @@ private:
bool mBadBufferAllocation ;
bool mAllowOverSize ;
static LLPrivateMemoryPool* sPrivatePoolp ;
public:
S16 mMemType; // debug
};
@@ -170,7 +176,7 @@ public:
LLImageRaw(U16 width, U16 height, S8 components);
LLImageRaw(U8 *data, U16 width, U16 height, S8 components);
// Construct using createFromFile (used by tools)
LLImageRaw(const std::string& filename, bool j2c_lowest_mip_only = false);
//LLImageRaw(const std::string& filename, bool j2c_lowest_mip_only = false);
/*virtual*/ void deleteData();
/*virtual*/ U8* allocateData(S32 size = -1);
@@ -178,7 +184,7 @@ public:
BOOL resize(U16 width, U16 height, S8 components);
U8 * getSubImage(U32 x_pos, U32 y_pos, U32 width, U32 height) const;
//U8 * getSubImage(U32 x_pos, U32 y_pos, U32 width, U32 height) const;
BOOL setSubImage(U32 x_pos, U32 y_pos, U32 width, U32 height,
const U8 *data, U32 stride = 0, BOOL reverse_y = FALSE);
@@ -190,7 +196,7 @@ public:
void contractToPowerOfTwo(S32 max_dim = MAX_IMAGE_SIZE, BOOL scale_image = TRUE);
void biasedScaleToPowerOfTwo(S32 max_dim = MAX_IMAGE_SIZE);
BOOL scale( S32 new_width, S32 new_height, BOOL scale_image = TRUE );
BOOL scaleDownWithoutBlending( S32 new_width, S32 new_height) ;
//BOOL scaleDownWithoutBlending( S32 new_width, S32 new_height) ;
// Fill the buffer with a constant color
void fill( const LLColor4U& color );
@@ -232,7 +238,7 @@ public:
protected:
// Create an image from a local file (generally used in tools)
bool createFromFile(const std::string& filename, bool j2c_lowest_mip_only = false);
//bool createFromFile(const std::string& filename, bool j2c_lowest_mip_only = false);
void copyLineScaled( U8* in, U8* out, S32 in_pixel_len, S32 out_pixel_len, S32 in_pixel_step, S32 out_pixel_step );
void compositeRowScaled4onto3( U8* in, U8* out, S32 in_pixel_len, S32 out_pixel_len );