Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges... -VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
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@@ -788,9 +788,7 @@ public:
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}
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};
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#if MESH_ENABLED
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//dirty little zip functions -- yell at davep
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LL_COMMON_API std::string zip_llsd(LLSD& data);
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LL_COMMON_API bool unzip_llsd(LLSD& data, std::istream& is, S32 size);
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#endif //MESH_ENABLED
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#endif // LL_LLSDSERIALIZE_H
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