Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges... -VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
This commit is contained in:
@@ -40,9 +40,6 @@
|
||||
#endif
|
||||
|
||||
#include "llerror.h"
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
#if LL_DEBUG
|
||||
inline void* ll_aligned_malloc( size_t size, int align )
|
||||
{
|
||||
@@ -120,6 +117,10 @@ inline void ll_aligned_free_32(void *p)
|
||||
#define ll_aligned_free_32 free
|
||||
#endif // LL_DEBUG
|
||||
|
||||
#ifndef __DEBUG_PRIVATE_MEM__
|
||||
#define __DEBUG_PRIVATE_MEM__ 0
|
||||
#endif
|
||||
|
||||
class LL_COMMON_API LLMemory
|
||||
{
|
||||
public:
|
||||
@@ -130,14 +131,399 @@ public:
|
||||
// Return value is zero if not known.
|
||||
static U64 getCurrentRSS();
|
||||
static U32 getWorkingSetSize();
|
||||
static void* tryToAlloc(void* address, U32 size);
|
||||
static void initMaxHeapSizeGB(F32 max_heap_size_gb, BOOL prevent_heap_failure);
|
||||
static void updateMemoryInfo() ;
|
||||
static void logMemoryInfo(BOOL update = FALSE);
|
||||
static bool isMemoryPoolLow();
|
||||
|
||||
static U32 getAvailableMemKB() ;
|
||||
static U32 getMaxMemKB() ;
|
||||
static U32 getAllocatedMemKB() ;
|
||||
private:
|
||||
static char* reserveMem;
|
||||
static U32 sAvailPhysicalMemInKB ;
|
||||
static U32 sMaxPhysicalMemInKB ;
|
||||
static U32 sAllocatedMemInKB;
|
||||
static U32 sAllocatedPageSizeInKB ;
|
||||
|
||||
static U32 sMaxHeapSizeInKB;
|
||||
static BOOL sEnableMemoryFailurePrevention;
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
class LLMutex ;
|
||||
#if MEM_TRACK_MEM
|
||||
class LL_COMMON_API LLMemTracker
|
||||
{
|
||||
private:
|
||||
LLMemTracker() ;
|
||||
~LLMemTracker() ;
|
||||
|
||||
public:
|
||||
static void release() ;
|
||||
static LLMemTracker* getInstance() ;
|
||||
|
||||
void track(const char* function, const int line) ;
|
||||
void preDraw(BOOL pause) ;
|
||||
void postDraw() ;
|
||||
const char* getNextLine() ;
|
||||
|
||||
private:
|
||||
static LLMemTracker* sInstance ;
|
||||
|
||||
char** mStringBuffer ;
|
||||
S32 mCapacity ;
|
||||
U32 mLastAllocatedMem ;
|
||||
S32 mCurIndex ;
|
||||
S32 mCounter;
|
||||
S32 mDrawnIndex;
|
||||
S32 mNumOfDrawn;
|
||||
BOOL mPaused;
|
||||
LLMutex* mMutexp ;
|
||||
};
|
||||
|
||||
#define MEM_TRACK_RELEASE LLMemTracker::release() ;
|
||||
#define MEM_TRACK LLMemTracker::getInstance()->track(__FUNCTION__, __LINE__) ;
|
||||
|
||||
#else // MEM_TRACK_MEM
|
||||
|
||||
#define MEM_TRACK_RELEASE
|
||||
#define MEM_TRACK
|
||||
|
||||
#endif // MEM_TRACK_MEM
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
|
||||
//
|
||||
//class LLPrivateMemoryPool defines a private memory pool for an application to use, so the application does not
|
||||
//need to access the heap directly fro each memory allocation. Throught this, the allocation speed is faster,
|
||||
//and reduces virtaul address space gragmentation problem.
|
||||
//Note: this class is thread-safe by passing true to the constructor function. However, you do not need to do this unless
|
||||
//you are sure the memory allocation and de-allocation will happen in different threads. To make the pool thread safe
|
||||
//increases allocation and deallocation cost.
|
||||
//
|
||||
class LL_COMMON_API LLPrivateMemoryPool
|
||||
{
|
||||
friend class LLPrivateMemoryPoolManager ;
|
||||
|
||||
public:
|
||||
class LL_COMMON_API LLMemoryBlock //each block is devided into slots uniformly
|
||||
{
|
||||
public:
|
||||
LLMemoryBlock() ;
|
||||
~LLMemoryBlock() ;
|
||||
|
||||
void init(char* buffer, U32 buffer_size, U32 slot_size) ;
|
||||
void setBuffer(char* buffer, U32 buffer_size) ;
|
||||
|
||||
char* allocate() ;
|
||||
void freeMem(void* addr) ;
|
||||
|
||||
bool empty() {return !mAllocatedSlots;}
|
||||
bool isFull() {return mAllocatedSlots == mTotalSlots;}
|
||||
bool isFree() {return !mTotalSlots;}
|
||||
|
||||
U32 getSlotSize()const {return mSlotSize;}
|
||||
U32 getTotalSlots()const {return mTotalSlots;}
|
||||
U32 getBufferSize()const {return mBufferSize;}
|
||||
char* getBuffer() const {return mBuffer;}
|
||||
|
||||
//debug use
|
||||
void resetBitMap() ;
|
||||
private:
|
||||
char* mBuffer;
|
||||
U32 mSlotSize ; //when the block is not initialized, it is the buffer size.
|
||||
U32 mBufferSize ;
|
||||
U32 mUsageBits ;
|
||||
U8 mTotalSlots ;
|
||||
U8 mAllocatedSlots ;
|
||||
U8 mDummySize ; //size of extra bytes reserved for mUsageBits.
|
||||
|
||||
public:
|
||||
LLMemoryBlock* mPrev ;
|
||||
LLMemoryBlock* mNext ;
|
||||
LLMemoryBlock* mSelf ;
|
||||
|
||||
struct CompareAddress
|
||||
{
|
||||
bool operator()(const LLMemoryBlock* const& lhs, const LLMemoryBlock* const& rhs)
|
||||
{
|
||||
return (U32)lhs->getBuffer() < (U32)rhs->getBuffer();
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
class LL_COMMON_API LLMemoryChunk //is divided into memory blocks.
|
||||
{
|
||||
public:
|
||||
LLMemoryChunk() ;
|
||||
~LLMemoryChunk() ;
|
||||
|
||||
void init(char* buffer, U32 buffer_size, U32 min_slot_size, U32 max_slot_size, U32 min_block_size, U32 max_block_size) ;
|
||||
void setBuffer(char* buffer, U32 buffer_size) ;
|
||||
|
||||
bool empty() ;
|
||||
|
||||
char* allocate(U32 size) ;
|
||||
void freeMem(void* addr) ;
|
||||
|
||||
char* getBuffer() const {return mBuffer;}
|
||||
U32 getBufferSize() const {return mBufferSize;}
|
||||
U32 getAllocatedSize() const {return mAlloatedSize;}
|
||||
|
||||
bool containsAddress(const char* addr) const;
|
||||
|
||||
static U32 getMaxOverhead(U32 data_buffer_size, U32 min_slot_size,
|
||||
U32 max_slot_size, U32 min_block_size, U32 max_block_size) ;
|
||||
|
||||
void dump() ;
|
||||
|
||||
private:
|
||||
U32 getPageIndex(U32 addr) ;
|
||||
U32 getBlockLevel(U32 size) ;
|
||||
U16 getPageLevel(U32 size) ;
|
||||
LLMemoryBlock* addBlock(U32 blk_idx) ;
|
||||
void popAvailBlockList(U32 blk_idx) ;
|
||||
void addToFreeSpace(LLMemoryBlock* blk) ;
|
||||
void removeFromFreeSpace(LLMemoryBlock* blk) ;
|
||||
void removeBlock(LLMemoryBlock* blk) ;
|
||||
void addToAvailBlockList(LLMemoryBlock* blk) ;
|
||||
U32 calcBlockSize(U32 slot_size);
|
||||
LLMemoryBlock* createNewBlock(LLMemoryBlock* blk, U32 buffer_size, U32 slot_size, U32 blk_idx) ;
|
||||
|
||||
private:
|
||||
LLMemoryBlock** mAvailBlockList ;//256 by mMinSlotSize
|
||||
LLMemoryBlock** mFreeSpaceList;
|
||||
LLMemoryBlock* mBlocks ; //index of blocks by address.
|
||||
|
||||
char* mBuffer ;
|
||||
U32 mBufferSize ;
|
||||
char* mDataBuffer ;
|
||||
char* mMetaBuffer ;
|
||||
U32 mMinBlockSize ;
|
||||
U32 mMinSlotSize ;
|
||||
U32 mMaxSlotSize ;
|
||||
U32 mAlloatedSize ;
|
||||
U16 mBlockLevels;
|
||||
U16 mPartitionLevels;
|
||||
|
||||
public:
|
||||
//form a linked list
|
||||
LLMemoryChunk* mNext ;
|
||||
LLMemoryChunk* mPrev ;
|
||||
} ;
|
||||
|
||||
private:
|
||||
LLPrivateMemoryPool(S32 type, U32 max_pool_size) ;
|
||||
~LLPrivateMemoryPool() ;
|
||||
|
||||
char *allocate(U32 size) ;
|
||||
void freeMem(void* addr) ;
|
||||
|
||||
void dump() ;
|
||||
U32 getTotalAllocatedSize() ;
|
||||
U32 getTotalReservedSize() {return mReservedPoolSize;}
|
||||
S32 getType() const {return mType; }
|
||||
bool isEmpty() const {return !mNumOfChunks; }
|
||||
|
||||
private:
|
||||
void lock() ;
|
||||
void unlock() ;
|
||||
S32 getChunkIndex(U32 size) ;
|
||||
LLMemoryChunk* addChunk(S32 chunk_index) ;
|
||||
bool checkSize(U32 asked_size) ;
|
||||
void removeChunk(LLMemoryChunk* chunk) ;
|
||||
U16 findHashKey(const char* addr);
|
||||
void addToHashTable(LLMemoryChunk* chunk) ;
|
||||
void removeFromHashTable(LLMemoryChunk* chunk) ;
|
||||
void rehash() ;
|
||||
bool fillHashTable(U16 start, U16 end, LLMemoryChunk* chunk) ;
|
||||
LLMemoryChunk* findChunk(const char* addr) ;
|
||||
|
||||
void destroyPool() ;
|
||||
|
||||
public:
|
||||
enum
|
||||
{
|
||||
SMALL_ALLOCATION = 0, //from 8 bytes to 2KB(exclusive), page size 2KB, max chunk size is 4MB.
|
||||
MEDIUM_ALLOCATION, //from 2KB to 512KB(exclusive), page size 32KB, max chunk size 4MB
|
||||
LARGE_ALLOCATION, //from 512KB to 4MB(inclusive), page size 64KB, max chunk size 16MB
|
||||
SUPER_ALLOCATION //allocation larger than 4MB.
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
STATIC = 0 , //static pool(each alllocation stays for a long time) without threading support
|
||||
VOLATILE, //Volatile pool(each allocation stays for a very short time) without threading support
|
||||
STATIC_THREADED, //static pool with threading support
|
||||
VOLATILE_THREADED, //volatile pool with threading support
|
||||
MAX_TYPES
|
||||
}; //pool types
|
||||
|
||||
private:
|
||||
LLMutex* mMutexp ;
|
||||
U32 mMaxPoolSize;
|
||||
U32 mReservedPoolSize ;
|
||||
|
||||
LLMemoryChunk* mChunkList[SUPER_ALLOCATION] ; //all memory chunks reserved by this pool, sorted by address
|
||||
U16 mNumOfChunks ;
|
||||
U16 mHashFactor ;
|
||||
|
||||
S32 mType ;
|
||||
|
||||
class LLChunkHashElement
|
||||
{
|
||||
public:
|
||||
LLChunkHashElement() {mFirst = NULL ; mSecond = NULL ;}
|
||||
|
||||
bool add(LLMemoryChunk* chunk) ;
|
||||
void remove(LLMemoryChunk* chunk) ;
|
||||
LLMemoryChunk* findChunk(const char* addr) ;
|
||||
|
||||
bool empty() {return !mFirst && !mSecond; }
|
||||
bool full() {return mFirst && mSecond; }
|
||||
bool hasElement(LLMemoryChunk* chunk) {return mFirst == chunk || mSecond == chunk;}
|
||||
|
||||
private:
|
||||
LLMemoryChunk* mFirst ;
|
||||
LLMemoryChunk* mSecond ;
|
||||
};
|
||||
std::vector<LLChunkHashElement> mChunkHashList ;
|
||||
};
|
||||
|
||||
class LL_COMMON_API LLPrivateMemoryPoolManager
|
||||
{
|
||||
private:
|
||||
LLPrivateMemoryPoolManager(BOOL enabled, U32 max_pool_size) ;
|
||||
~LLPrivateMemoryPoolManager() ;
|
||||
|
||||
public:
|
||||
static LLPrivateMemoryPoolManager* getInstance() ;
|
||||
static void initClass(BOOL enabled, U32 pool_size) ;
|
||||
static void destroyClass() ;
|
||||
|
||||
LLPrivateMemoryPool* newPool(S32 type) ;
|
||||
void deletePool(LLPrivateMemoryPool* pool) ;
|
||||
|
||||
private:
|
||||
std::vector<LLPrivateMemoryPool*> mPoolList ;
|
||||
U32 mMaxPrivatePoolSize;
|
||||
|
||||
static LLPrivateMemoryPoolManager* sInstance ;
|
||||
static BOOL sPrivatePoolEnabled;
|
||||
static std::vector<LLPrivateMemoryPool*> sDanglingPoolList ;
|
||||
public:
|
||||
//debug and statistics info.
|
||||
void updateStatistics() ;
|
||||
|
||||
U32 mTotalReservedSize ;
|
||||
U32 mTotalAllocatedSize ;
|
||||
|
||||
public:
|
||||
#if __DEBUG_PRIVATE_MEM__
|
||||
static char* allocate(LLPrivateMemoryPool* poolp, U32 size, const char* function, const int line) ;
|
||||
|
||||
typedef std::map<char*, std::string> mem_allocation_info_t ;
|
||||
static mem_allocation_info_t sMemAllocationTracker;
|
||||
#else
|
||||
static char* allocate(LLPrivateMemoryPool* poolp, U32 size) ;
|
||||
#endif
|
||||
static void freeMem(LLPrivateMemoryPool* poolp, void* addr) ;
|
||||
};
|
||||
|
||||
//-------------------------------------------------------------------------------------
|
||||
#if __DEBUG_PRIVATE_MEM__
|
||||
#define ALLOCATE_MEM(poolp, size) LLPrivateMemoryPoolManager::allocate((poolp), (size), __FUNCTION__, __LINE__)
|
||||
#else
|
||||
#define ALLOCATE_MEM(poolp, size) LLPrivateMemoryPoolManager::allocate((poolp), (size))
|
||||
//#define ALLOCATE_MEM(poolp, size) new char[size]
|
||||
#endif
|
||||
#define FREE_MEM(poolp, addr) LLPrivateMemoryPoolManager::freeMem((poolp), (addr))
|
||||
//#define FREE_MEM(poolp, addr) delete[] addr;
|
||||
//-------------------------------------------------------------------------------------
|
||||
|
||||
//
|
||||
//the below singleton is used to test the private memory pool.
|
||||
//
|
||||
#if 0
|
||||
class LL_COMMON_API LLPrivateMemoryPoolTester
|
||||
{
|
||||
private:
|
||||
LLPrivateMemoryPoolTester() ;
|
||||
~LLPrivateMemoryPoolTester() ;
|
||||
|
||||
public:
|
||||
static LLPrivateMemoryPoolTester* getInstance() ;
|
||||
static void destroy() ;
|
||||
|
||||
void run(S32 type) ;
|
||||
|
||||
private:
|
||||
void correctnessTest() ;
|
||||
void performanceTest() ;
|
||||
void fragmentationtest() ;
|
||||
|
||||
void test(U32 min_size, U32 max_size, U32 stride, U32 times, bool random_deletion, bool output_statistics) ;
|
||||
void testAndTime(U32 size, U32 times) ;
|
||||
|
||||
#if 0
|
||||
public:
|
||||
void* operator new(size_t size)
|
||||
{
|
||||
return (void*)sPool->allocate(size) ;
|
||||
}
|
||||
void operator delete(void* addr)
|
||||
{
|
||||
sPool->freeMem(addr) ;
|
||||
}
|
||||
void* operator new[](size_t size)
|
||||
{
|
||||
return (void*)sPool->allocate(size) ;
|
||||
}
|
||||
void operator delete[](void* addr)
|
||||
{
|
||||
sPool->freeMem(addr) ;
|
||||
}
|
||||
#endif
|
||||
|
||||
private:
|
||||
static LLPrivateMemoryPoolTester* sInstance;
|
||||
static LLPrivateMemoryPool* sPool ;
|
||||
static LLPrivateMemoryPool* sThreadedPool ;
|
||||
};
|
||||
#if 0
|
||||
//static
|
||||
void* LLPrivateMemoryPoolTester::operator new(size_t size)
|
||||
{
|
||||
return (void*)sPool->allocate(size) ;
|
||||
}
|
||||
|
||||
//static
|
||||
void LLPrivateMemoryPoolTester::operator delete(void* addr)
|
||||
{
|
||||
sPool->free(addr) ;
|
||||
}
|
||||
|
||||
//static
|
||||
void* LLPrivateMemoryPoolTester::operator new[](size_t size)
|
||||
{
|
||||
return (void*)sPool->allocate(size) ;
|
||||
}
|
||||
|
||||
//static
|
||||
void LLPrivateMemoryPoolTester::operator delete[](void* addr)
|
||||
{
|
||||
sPool->free(addr) ;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//EVENTUALLY REMOVE THESE:
|
||||
#include "llpointer.h"
|
||||
#include "llrefcount.h"
|
||||
#include "llsingleton.h"
|
||||
#include "llsafehandle.h"
|
||||
|
||||
#endif
|
||||
#endif
|
||||
Reference in New Issue
Block a user