Added motionblur postprocess shader.
Conflicts: indra/newview/skins/default/xui/en-us/floater_post_process.xml
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@@ -142,6 +142,9 @@ private:
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void drawOrthoQuad(QuadType type); //Finally draws fullscreen quad with the shader currently bound.
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public:
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LLVector2 getDimensions() { return LLVector2(mScreenWidth,mScreenHeight); }
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// UI interaction
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// Getters
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inline LLSD const & getAllEffectInfo(void) const { return mAllEffectInfo; }
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