Converted frequently occuring setting lookups to LLCachedControl
Added LLObjectList::getAvatar(LLUUID) for type-safe and quicker lookup Added F32 overload to LLSD because using F64 needlessly is silly. (And its lack of F32 overload caused issues with LLCachedControl<F32>)
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@@ -185,7 +185,8 @@ void LLDrawPoolBump::prerender()
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// static
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S32 LLDrawPoolBump::numBumpPasses()
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{
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if (gSavedSettings.getBOOL("RenderObjectBump"))
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static LLCachedControl<bool> render_object_bump("RenderObjectBump",false);
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if (render_object_bump)
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{
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if (mVertexShaderLevel > 1)
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{
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