Converted frequently occuring setting lookups to LLCachedControl

Added LLObjectList::getAvatar(LLUUID) for type-safe and quicker lookup
Added F32 overload to LLSD because using F64 needlessly is silly.
   (And its lack of F32 overload caused issues with LLCachedControl<F32>)
This commit is contained in:
unknown
2010-10-07 21:36:13 -05:00
parent 49e4959bf5
commit fe9a3d2ba2
41 changed files with 365 additions and 209 deletions

View File

@@ -462,8 +462,8 @@ void LLAlertDialog::draw()
setDefaultBtn(mButtonData[mDefaultOption].mButton);
}
LLColor4 shadow_color = LLUI::sColorsGroup->getColor("ColorDropShadow");
S32 shadow_lines = LLUI::sConfigGroup->getS32("DropShadowFloater");
static LLColor4 shadow_color = LLUI::sColorsGroup->getColor("ColorDropShadow");
static S32 shadow_lines = LLUI::sConfigGroup->getS32("DropShadowFloater");
gl_drop_shadow( 0, getRect().getHeight(), getRect().getWidth(), 0,
shadow_color, shadow_lines);

View File

@@ -1408,8 +1408,8 @@ void LLFloater::draw()
S32 right = getRect().getWidth() - LLPANEL_BORDER_WIDTH;
S32 bottom = LLPANEL_BORDER_WIDTH;
LLColor4 shadow_color = LLUI::sColorsGroup->getColor("ColorDropShadow");
F32 shadow_offset = (F32)LLUI::sConfigGroup->getS32("DropShadowFloater");
static LLColor4 shadow_color = LLUI::sColorsGroup->getColor("ColorDropShadow");
static F32 shadow_offset = (F32)LLUI::sConfigGroup->getS32("DropShadowFloater");
if (!isBackgroundOpaque())
{
shadow_offset *= 0.2f;

View File

@@ -2933,9 +2933,11 @@ void LLMenuGL::draw( void )
{
if (mDropShadowed && !mTornOff)
{
static LLColor4 color_drop_shadow = LLUI::sColorsGroup->getColor("ColorDropShadow");
static S32 drop_shadow_floater = LLUI::sConfigGroup->getS32("DropShadowFloater");
gl_drop_shadow(0, getRect().getHeight(), getRect().getWidth(), 0,
LLUI::sColorsGroup->getColor("ColorDropShadow"),
LLUI::sConfigGroup->getS32("DropShadowFloater") );
color_drop_shadow,
drop_shadow_floater );
}
LLColor4 bg_color = mBackgroundColor;

View File

@@ -245,8 +245,8 @@ void LLModalDialog::onClose(bool app_quitting)
// virtual
void LLModalDialog::draw()
{
LLColor4 shadow_color = LLUI::sColorsGroup->getColor("ColorDropShadow");
S32 shadow_lines = LLUI::sConfigGroup->getS32("DropShadowFloater");
static LLColor4 shadow_color = LLUI::sColorsGroup->getColor("ColorDropShadow");
static S32 shadow_lines = LLUI::sConfigGroup->getS32("DropShadowFloater");
gl_drop_shadow( 0, getRect().getHeight(), getRect().getWidth(), 0,
shadow_color, shadow_lines);