[EEP] LLSD Serialize Notation additions
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@@ -55,6 +55,7 @@ static const int MAX_HDR_LEN = 20;
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static const char LEGACY_NON_HEADER[] = "<llsd>";
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const std::string LLSD_BINARY_HEADER("LLSD/Binary");
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const std::string LLSD_XML_HEADER("LLSD/XML");
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const std::string LLSD_NOTATION_HEADER("llsd/notation");
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//used to deflate a gzipped asset (currently used for navmeshes)
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#define windowBits 15
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@@ -81,6 +82,11 @@ void LLSDSerialize::serialize(const LLSD& sd, std::ostream& str, ELLSD_Serialize
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f = new LLSDXMLFormatter;
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break;
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case LLSD_NOTATION:
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str << "<? " << LLSD_NOTATION_HEADER << " ?>\n";
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f = new LLSDNotationFormatter;
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break;
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default:
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LL_WARNS() << "serialize request for unknown ELLSD_Serialize" << LL_ENDL;
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}
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@@ -168,6 +174,10 @@ bool LLSDSerialize::deserialize(LLSD& sd, std::istream& str, S32 max_bytes)
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{
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p = new LLSDXMLParser;
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}
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else if (header == LLSD_NOTATION_HEADER)
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{
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p = new LLSDNotationParser;
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}
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else
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{
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LL_WARNS() << "deserialize request for unknown ELLSD_Serialize" << LL_ENDL;
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