Bugfixes. Should fix bizarre cam behavior and lighting issues on carved/hollowed prims.

This commit is contained in:
Shyotl
2011-07-20 15:07:58 -05:00
parent bc221a573e
commit fe0cd9f702
5 changed files with 7 additions and 5 deletions

View File

@@ -191,7 +191,7 @@ public:
void setSpatialExtents(const LLVector4a& min, const LLVector4a& max);
void setPositionGroup(const LLVector4a& pos);
void setRenderType(S32 type) { mRenderType = type; }
BOOL isRenderType(S32 type) { return mRenderType == type; }
S32 getRenderType() { return mRenderType; }