Trivial changes to better sync with viewer 3
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@@ -1883,7 +1883,7 @@ bool idle_startup()
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// Make sure agent knows correct aspect ratio
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// FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
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LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWindowDisplayHeight());
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if (gViewerWindow->mWindow->getFullscreen())
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if (gViewerWindow->getWindow()->getFullscreen())
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{
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LLViewerCamera::getInstance()->setAspect(gViewerWindow->getDisplayAspectRatio());
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}
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