Cleanup and Synchronization (pre-merge wrap-up commit)
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@@ -7458,10 +7458,6 @@ LLBBox LLVOAvatar::getHUDBBox() const
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return bbox;
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}
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void LLVOAvatar::rebuildHUD()
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{
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}
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//-----------------------------------------------------------------------------
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// onFirstTEMessageReceived()
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//-----------------------------------------------------------------------------
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@@ -7981,6 +7977,7 @@ void LLVOAvatar::getAnimNames( LLDynamicArray<std::string>* names )
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names->put( "enter_away_from_keyboard_state" );
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}
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// static
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void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
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{
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if (!userdata) return;
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@@ -8074,7 +8071,7 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu
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{
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LLUUID *avatar_idp = (LLUUID *)userdata;
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LLVOAvatar *selfp = gObjectList.findAvatar(*avatar_idp);
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if (selfp)
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{
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LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL;
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@@ -8095,7 +8092,7 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success,
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LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src,
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S32 discard_level, BOOL final, void* userdata)
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{
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// llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl;
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LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL;
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LLUUID id = src_vi->getID();
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LLUUID *avatar_idp = (LLUUID *)userdata;
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@@ -8125,7 +8122,6 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success,
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// Called when baked texture is loaded and also when we start up with a baked texture
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void LLVOAvatar::useBakedTexture( const LLUUID& id )
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{
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for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
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{
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LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 );
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