PerHost became PerService
Reflect the fact that we include port number in its name.
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@@ -253,7 +253,7 @@ private:
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LLUUID mID;
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LLHost mHost;
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std::string mUrl;
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AIPerHostRequestQueuePtr mPerHostPtr; // Pointer to the AIPerHostRequestQueue corresponding to the host of mUrl.
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AIPerServiceRequestQueuePtr mPerServicePtr; // Pointer to the AIPerServiceRequestQueue corresponding to the host of mUrl.
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U8 mType;
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F32 mImagePriority;
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U32 mWorkPriority;
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@@ -799,11 +799,11 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
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if (!mCanUseNET)
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{
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// Probably a file://, but well; in that case servicename will be empty.
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std::string servicename = AIPerHostRequestQueue::extract_canonical_servicename(mUrl);
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std::string servicename = AIPerServiceRequestQueue::extract_canonical_servicename(mUrl);
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if (!servicename.empty())
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{
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// Make sure mPerHostPtr is up to date with mUrl.
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mPerHostPtr = AIPerHostRequestQueue::instance(servicename);
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// Make sure mPerServicePtr is up to date with mUrl.
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mPerServicePtr = AIPerServiceRequestQueue::instance(servicename);
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}
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}
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@@ -1162,7 +1162,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
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{
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mUrl = http_url + "/?texture_id=" + mID.asString().c_str();
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mWriteToCacheState = CAN_WRITE ; //because this texture has a fixed texture id.
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mPerHostPtr = AIPerHostRequestQueue::instance(AIPerHostRequestQueue::extract_canonical_servicename(http_url));
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mPerServicePtr = AIPerServiceRequestQueue::instance(AIPerServiceRequestQueue::extract_canonical_servicename(http_url));
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}
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else
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{
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@@ -1272,7 +1272,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
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// Let AICurl decide if we can process more HTTP requests at the moment or not.
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static const LLCachedControl<F32> throttle_bandwidth("HTTPThrottleBandwidth", 2000);
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if (!AIPerHostRequestQueue::wantsMoreHTTPRequestsFor(mPerHostPtr, mFetcher->getTextureBandwidth() > throttle_bandwidth))
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if (!AIPerServiceRequestQueue::wantsMoreHTTPRequestsFor(mPerServicePtr, mFetcher->getTextureBandwidth() > throttle_bandwidth))
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{
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return false ; //wait.
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}
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