Added auto avatar muting(appearance only) based on avatar complexity (disabled by default). Added several missing debug views.

This commit is contained in:
Shyotl
2012-01-27 02:36:26 -06:00
parent c1b749e12c
commit fc65380f2a
18 changed files with 1435 additions and 152 deletions

View File

@@ -1037,51 +1037,48 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText
llassert( (bump_code == BE_BRIGHTNESS) || (bump_code == BE_DARKNESS) );
LLViewerTexture* bump = NULL;
const F32 BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD = 1000;
if( src_image->getMaxVirtualSize() > BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD )
bump_image_map_t* entries_list = NULL;
void (*callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) = NULL;
switch( bump_code )
{
bump_image_map_t* entries_list = NULL;
void (*callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) = NULL;
case BE_BRIGHTNESS:
entries_list = &mBrightnessEntries;
callback_func = LLBumpImageList::onSourceBrightnessLoaded;
break;
case BE_DARKNESS:
entries_list = &mDarknessEntries;
callback_func = LLBumpImageList::onSourceDarknessLoaded;
break;
default:
llassert(0);
return NULL;
}
switch( bump_code )
bump_image_map_t::iterator iter = entries_list->find(src_image->getID());
if (iter != entries_list->end() && iter->second.notNull())
{
bump = iter->second;
}
else
{
LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,1);
raw->clear(0x77, 0x77, 0xFF, 0xFF);
(*entries_list)[src_image->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE);
bump = (*entries_list)[src_image->getID()]; // In case callback was called immediately and replaced the image
}
if (!src_image->hasCallbacks())
{ //if image has no callbacks but resolutions don't match, trigger raw image loaded callback again
if (src_image->getWidth() != bump->getWidth() ||
src_image->getHeight() != bump->getHeight())// ||
//(LLPipeline::sRenderDeferred && bump->getComponents() != 4))
{
case BE_BRIGHTNESS:
entries_list = &mBrightnessEntries;
callback_func = LLBumpImageList::onSourceBrightnessLoaded;
break;
case BE_DARKNESS:
entries_list = &mDarknessEntries;
callback_func = LLBumpImageList::onSourceDarknessLoaded;
break;
default:
llassert(0);
return NULL;
}
bump_image_map_t::iterator iter = entries_list->find(src_image->getID());
if (iter != entries_list->end() && iter->second.notNull())
{
bump = iter->second;
}
else
{
LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,1);
raw->clear(0x77, 0x77, 0xFF, 0xFF);
(*entries_list)[src_image->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE);
bump = (*entries_list)[src_image->getID()]; // In case callback was called immediately and replaced the image
}
if (!src_image->hasCallbacks())
{ //if image has no callbacks but resolutions don't match, trigger raw image loaded callback again
if (src_image->getWidth() != bump->getWidth() ||
src_image->getHeight() != bump->getHeight())// ||
//(LLPipeline::sRenderDeferred && bump->getComponents() != 4))
{
src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL );
src_image->forceToSaveRawImage(0) ;
}
src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL );
src_image->forceToSaveRawImage(0) ;
}
}
@@ -1593,7 +1590,7 @@ void LLDrawPoolInvisible::endDeferredPass( S32 pass )
void LLDrawPoolInvisible::renderDeferred( S32 pass )
{ //render invisiprims; this doesn't work becaue it also blocks all the post-deferred stuff
#if 0
#if 0
LLFastTimer t(FTM_RENDER_INVISIBLE);
U32 invisi_mask = LLVertexBuffer::MAP_VERTEX;