Missed a piece of a fix for the case we receive complete texture data instead of what we asked for.
The rest of the fix landed in commit c37a473287 by accident.
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@@ -1908,6 +1908,7 @@ S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels,
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// *TODO: This shouldn't be happening any more
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llwarns << "data_size = " << data_size << " > requested: " << mRequestedSize << llendl;
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mHaveAllData = TRUE;
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mRequestedOffset = 0;
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llassert_always(mDecodeHandle == 0);
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mFormattedImage = NULL; // discard any previous data we had
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}
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