Script Debug should link to object, when possible
This commit is contained in:
@@ -35,6 +35,7 @@
|
||||
|
||||
#include "llmultifloater.h"
|
||||
|
||||
class LLChat;
|
||||
class LLTextEditor;
|
||||
class LLUUID;
|
||||
|
||||
@@ -45,7 +46,7 @@ public:
|
||||
virtual void onClose(bool app_quitting) { setVisible(FALSE); }
|
||||
virtual BOOL postBuild();
|
||||
static void show(const LLUUID& object_id);
|
||||
static void addScriptLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color, const LLUUID& source_id);
|
||||
static void addScriptLine(LLChat& chat, const LLColor4& color);
|
||||
|
||||
protected:
|
||||
LLFloaterScriptDebug();
|
||||
@@ -67,7 +68,7 @@ public:
|
||||
S32 min_width, S32 min_height, BOOL drag_on_left,
|
||||
BOOL minimizable, BOOL close_btn);
|
||||
|
||||
void addLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color);
|
||||
void addLine(const LLChat& chat, std::string message, const LLColor4& color);
|
||||
|
||||
static LLFloaterScriptDebugOutput* show(const LLUUID& object_id);
|
||||
static LLFloaterScriptDebugOutput* getFloaterByID(const LLUUID& id);
|
||||
|
||||
Reference in New Issue
Block a user