Ripped out Inertia AO

This commit is contained in:
Siana Gearz
2011-02-27 16:32:06 +01:00
parent c8602110e4
commit f7109a0131
9 changed files with 9 additions and 946 deletions

View File

@@ -139,9 +139,6 @@
#include "llviewerjoystick.h"
#include "llfollowcam.h"
#include "llao.h"
#include "llfollowcam.h"
// [RLVa:KB] - Checked: 2010-09-27 (RLVa-1.1.3b)
#include "rlvhandler.h"
#include "rlvinventory.h"
@@ -4995,12 +4992,8 @@ void LLAgent::requestStopMotion( LLMotion* motion )
void LLAgent::onAnimStop(const LLUUID& id)
{
// handle automatic state transitions (based on completion of animation playback)
if(LLAO::isStand(id))
if (id == ANIM_AGENT_STAND)
{
// <edit>
if(LLAO::isEnabled())
LLAO::mTimer->pause();//Timer only pauses if its not paused, check is inside function.
// </edit>
stopFidget();
}
else if (id == ANIM_AGENT_AWAY)