Feature Request: Make Inspect button a toggler~

This commit is contained in:
Inusaito Sayori
2014-06-05 23:54:15 -04:00
parent f6db6058e1
commit f63de0d0cc
10 changed files with 15 additions and 21 deletions

View File

@@ -190,7 +190,6 @@ struct MenuFloaterDict : public LLSingleton<MenuFloaterDict>
//Singu TODO: Re-implement f1 help.
//registerFloater("help f1", boost::bind(/*gViewerHtmlHelp.show*/));
registerFloater("help tutorial", boost::bind(LLFloaterHUD::showHUD));
registerFloater("inspect", boost::bind(LLFloaterInspect::showInstance));
registerFloater("inventory", boost::bind(LLInventoryView::toggleVisibility, (void*)NULL), boost::bind(is_visible_view, static_cast<boost::function<LLView* ()> >(LLInventoryView::getActiveInventory)));
registerFloater("local assets", boost::bind(FloaterLocalAssetBrowser::show, (void*)0));
registerFloater("mean events", boost::bind(LLFloaterBump::show, (void*)NULL));
@@ -205,6 +204,7 @@ struct MenuFloaterDict : public LLSingleton<MenuFloaterDict>
registerFloater("RegionDebugConsole", boost::bind(handle_singleton_toggle<LLFloaterRegionDebugConsole>, (void*)NULL), boost::bind(LLFloaterRegionDebugConsole::instanceExists));
registerFloater("script errors", boost::bind(LLFloaterScriptDebug::show, LLUUID::null));
registerFloater("search", boost::bind(toggle_search_floater));
registerFloater("show inspect", boost::bind(LLFloaterInspect::showInstance, LLSD()));
registerFloater("sit", boost::bind(toggle_sit));
registerFloater("snapshot", boost::bind(LLFloaterSnapshot::show, (void*)NULL));
registerFloater("sound_explorer", boost::bind(LLFloaterExploreSounds::toggle), boost::bind(LLFloaterExploreSounds::visible));
@@ -227,6 +227,7 @@ struct MenuFloaterDict : public LLSingleton<MenuFloaterDict>
registerFloater<LLFloaterGesture> ("gestures");
registerFloater<LLFloaterMyFriends> ("groups", 1);
registerFloater<CommWrapper> ("im");
registerFloater<LLFloaterInspect> ("inspect");
registerFloater<LLFloaterLagMeter> ("lag meter");
registerFloater<SLFloaterMediaFilter> ("media filter");
registerFloater<LLFloaterMap> ("mini map");