Added new water windlight

This commit is contained in:
TighMacFanatic
2011-12-02 10:41:53 -05:00
parent f5a08b1c12
commit f613be9276

View File

@@ -0,0 +1,43 @@
<llsd>
<map>
<key>blurMultiplier</key>
<real>0.040000002831220627</real>
<key>fresnelOffset</key>
<real>0.5</real>
<key>fresnelScale</key>
<real>0</real>
<key>normScale</key>
<array>
<real>0</real>
<real>0</real>
<real>0</real>
</array>
<key>normalMap</key>
<uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
<key>scaleAbove</key>
<real>0.029999999329447746</real>
<key>scaleBelow</key>
<real>0.20000000298023224</real>
<key>underWaterFogMod</key>
<real>0.25</real>
<key>waterFogColor</key>
<array>
<real>0.0252685546875</real>
<real>0.40524107217788696</real>
<real>0.5372314453125</real>
<real>1</real>
</array>
<key>waterFogDensity</key>
<real>16</real>
<key>wave1Dir</key>
<array>
<real>1.0499997138977051</real>
<real>-0.42000007629394531</real>
</array>
<key>wave2Dir</key>
<array>
<real>1.1099996566772461</real>
<real>-1.1600000858306885</real>
</array>
</map>
</llsd>