Remove unused gPopupMenuView and MENU_BAR_WIDTH and other associated code
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@@ -206,7 +206,6 @@ extern AIHTTPView* gHttpView;
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LLMenuBarGL *gMenuBarView = NULL;
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LLViewerMenuHolderGL *gMenuHolder = NULL;
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LLMenuGL *gPopupMenuView = NULL;
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LLMenuBarGL *gLoginMenuBarView = NULL;
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// Pie menus
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@@ -220,7 +219,6 @@ LLContextMenu *gPieLand = NULL;
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const std::string CLIENT_MENU_NAME("Advanced");
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const std::string SERVER_MENU_NAME("Admin");
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const std::string SAVE_INTO_INVENTORY("Save Object Back to My Inventory");
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const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
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LLMenuGL* gAttachSubMenu = NULL;
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@@ -453,7 +451,6 @@ BOOL enable_land_selected( void* );
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BOOL enable_more_than_one_selected(void* );
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BOOL enable_selection_you_own_all(void*);
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BOOL enable_selection_you_own_one(void*);
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BOOL enable_save_into_inventory(void*);
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BOOL enable_save_into_task_inventory(void*);
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BOOL enable_detach(const LLSD& = LLSD());
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@@ -637,16 +634,6 @@ void init_menus()
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// Initialize actions
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initialize_menus();
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///
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/// Popup menu
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///
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/// The popup menu is now populated by the show_context_menu()
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/// method.
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gPopupMenuView = new LLMenuGL( "Popup" );
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gPopupMenuView->setVisible( FALSE );
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gMenuHolder->addChild( gPopupMenuView );
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///
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/// Pie menus
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///
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@@ -659,9 +646,6 @@ void init_menus()
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///
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LLColor4 color;
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color = gColors.getColor( "MenuPopupBgColor" );
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gPopupMenuView->setBackgroundColor( color );
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// If we are not in production, use a different color to make it apparent.
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if (LLViewerLogin::getInstance()->isInProductionGrid())
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{
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@@ -1769,9 +1753,6 @@ void cleanup_menus()
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delete gMenuBarView;
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gMenuBarView = NULL;
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delete gPopupMenuView;
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gPopupMenuView = NULL;
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delete gMenuHolder;
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gMenuHolder = NULL;
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@@ -5131,7 +5112,8 @@ class LLToolsSaveToInventory : public view_listener_t
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{
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bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
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{
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if(enable_save_into_inventory(NULL))
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bool enable_save_into_inventory();
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if(enable_save_into_inventory())
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{
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derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
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}
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@@ -7664,7 +7646,7 @@ bool LLHasAsset::operator()(LLInventoryCategory* cat,
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return FALSE;
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}
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BOOL enable_save_into_inventory(void*)
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bool enable_save_into_inventory()
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{
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// *TODO: clean this up
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// find the last root
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