Merge.
This commit is contained in:
@@ -786,7 +786,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
|
||||
placeFence();
|
||||
}
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_GL_DRAW_ARRAYS("GL draw arrays");
|
||||
static LLTrace::BlockTimerStatHandle FTM_GL_DRAW_ARRAYS("GL draw arrays");
|
||||
void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
|
||||
{
|
||||
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
|
||||
@@ -822,7 +822,7 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
|
||||
}
|
||||
|
||||
{
|
||||
LLFastTimer t2(FTM_GL_DRAW_ARRAYS);
|
||||
LL_RECORD_BLOCK_TIME(FTM_GL_DRAW_ARRAYS);
|
||||
stop_glerror();
|
||||
glDrawArrays(sGLMode[mode], first, count);
|
||||
}
|
||||
@@ -1300,7 +1300,7 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
|
||||
}
|
||||
}
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_SETUP_VERTEX_ARRAY("Setup VAO");
|
||||
static LLTrace::BlockTimerStatHandle FTM_SETUP_VERTEX_ARRAY("Setup VAO");
|
||||
|
||||
void LLVertexBuffer::setupVertexArray()
|
||||
{
|
||||
@@ -1309,7 +1309,7 @@ void LLVertexBuffer::setupVertexArray()
|
||||
return;
|
||||
}
|
||||
|
||||
//LLFastTimer t(FTM_SETUP_VERTEX_ARRAY);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_SETUP_VERTEX_ARRAY);
|
||||
#if GL_ARB_vertex_array_object
|
||||
glBindVertexArray(mGLArray);
|
||||
#endif
|
||||
@@ -1464,8 +1464,8 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
|
||||
return true;
|
||||
}
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER_RANGE("VBO Map Range");
|
||||
static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER("VBO Map");
|
||||
static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_BUFFER_RANGE("VBO Map Range");
|
||||
static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_BUFFER("VBO Map");
|
||||
|
||||
// Map for data access
|
||||
volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
|
||||
@@ -1536,7 +1536,7 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
|
||||
if (map_range)
|
||||
{
|
||||
#ifdef GL_ARB_map_buffer_range
|
||||
//LLFastTimer t(FTM_VBO_MAP_BUFFER_RANGE);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_BUFFER_RANGE);
|
||||
S32 offset = mOffsets[type] + sTypeSize[type]*index;
|
||||
S32 length = (sTypeSize[type]*count+0xF) & ~0xF;
|
||||
src = (U8*) glMapBufferRange(GL_ARRAY_BUFFER_ARB, offset, length,
|
||||
@@ -1560,7 +1560,7 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
|
||||
}
|
||||
}
|
||||
|
||||
//LLFastTimer t(FTM_VBO_MAP_BUFFER);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_BUFFER);
|
||||
src = (U8*) glMapBufferRange(GL_ARRAY_BUFFER_ARB, 0, mSize,
|
||||
GL_MAP_WRITE_BIT |
|
||||
GL_MAP_FLUSH_EXPLICIT_BIT);
|
||||
@@ -1644,8 +1644,8 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
|
||||
}
|
||||
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX_RANGE("IBO Map Range");
|
||||
static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX("IBO Map");
|
||||
static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_INDEX_RANGE("IBO Map Range");
|
||||
static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_INDEX("IBO Map");
|
||||
|
||||
volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
|
||||
{
|
||||
@@ -1723,7 +1723,7 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
|
||||
if (map_range)
|
||||
{
|
||||
#ifdef GL_ARB_map_buffer_range
|
||||
//LLFastTimer t(FTM_VBO_MAP_INDEX_RANGE);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_INDEX_RANGE);
|
||||
S32 offset = sizeof(U16)*index;
|
||||
S32 length = sizeof(U16)*count;
|
||||
src = (U8*) glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length,
|
||||
@@ -1735,7 +1735,7 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
|
||||
else
|
||||
{
|
||||
#ifdef GL_ARB_map_buffer_range
|
||||
//LLFastTimer t(FTM_VBO_MAP_INDEX);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_INDEX);
|
||||
src = (U8*) glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, sizeof(U16)*mNumIndices,
|
||||
GL_MAP_WRITE_BIT |
|
||||
GL_MAP_FLUSH_EXPLICIT_BIT);
|
||||
@@ -1757,7 +1757,7 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
|
||||
}
|
||||
else
|
||||
{
|
||||
//LLFastTimer t(FTM_VBO_MAP_INDEX);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_INDEX);
|
||||
map_range = false;
|
||||
src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
|
||||
}
|
||||
@@ -1808,12 +1808,12 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
|
||||
}
|
||||
}
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_VBO_UNMAP("VBO Unmap");
|
||||
static LLFastTimer::DeclareTimer FTM_VBO_FLUSH_RANGE("Flush VBO Range");
|
||||
static LLTrace::BlockTimerStatHandle FTM_VBO_UNMAP("VBO Unmap");
|
||||
static LLTrace::BlockTimerStatHandle FTM_VBO_FLUSH_RANGE("Flush VBO Range");
|
||||
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_IBO_UNMAP("IBO Unmap");
|
||||
static LLFastTimer::DeclareTimer FTM_IBO_FLUSH_RANGE("Flush IBO Range");
|
||||
static LLTrace::BlockTimerStatHandle FTM_IBO_UNMAP("IBO Unmap");
|
||||
static LLTrace::BlockTimerStatHandle FTM_IBO_FLUSH_RANGE("Flush IBO Range");
|
||||
|
||||
void LLVertexBuffer::unmapBuffer()
|
||||
{
|
||||
@@ -1826,7 +1826,7 @@ void LLVertexBuffer::unmapBuffer()
|
||||
|
||||
if (mMappedData && mVertexLocked)
|
||||
{
|
||||
//LLFastTimer t(FTM_VBO_UNMAP);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_VBO_UNMAP);
|
||||
bindGLBuffer(true);
|
||||
updated_all = mIndexLocked; //both vertex and index buffers done updating
|
||||
|
||||
@@ -1868,7 +1868,7 @@ void LLVertexBuffer::unmapBuffer()
|
||||
S32 length = sTypeSize[region.mType]*region.mCount;
|
||||
if (gGLManager.mHasMapBufferRange)
|
||||
{
|
||||
//LLFastTimer t(FTM_VBO_FLUSH_RANGE);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_VBO_FLUSH_RANGE);
|
||||
#ifdef GL_ARB_map_buffer_range
|
||||
glFlushMappedBufferRange(GL_ARRAY_BUFFER_ARB, offset, length);
|
||||
#endif
|
||||
@@ -1896,7 +1896,7 @@ void LLVertexBuffer::unmapBuffer()
|
||||
|
||||
if (mMappedIndexData && mIndexLocked)
|
||||
{
|
||||
//LLFastTimer t(FTM_IBO_UNMAP);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_IBO_UNMAP);
|
||||
bindGLIndices();
|
||||
if(!mMappable)
|
||||
{
|
||||
@@ -1934,7 +1934,7 @@ void LLVertexBuffer::unmapBuffer()
|
||||
S32 length = sizeof(U16)*region.mCount;
|
||||
if (gGLManager.mHasMapBufferRange)
|
||||
{
|
||||
//LLFastTimer t(FTM_IBO_FLUSH_RANGE);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_IBO_FLUSH_RANGE);
|
||||
#ifdef GL_ARB_map_buffer_range
|
||||
glFlushMappedBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length);
|
||||
#endif
|
||||
@@ -2088,13 +2088,13 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4a>& strider, S32 i
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_BIND_GL_ARRAY("Bind Array");
|
||||
static LLTrace::BlockTimerStatHandle FTM_BIND_GL_ARRAY("Bind Array");
|
||||
bool LLVertexBuffer::bindGLArray()
|
||||
{
|
||||
if (mGLArray && sGLRenderArray != mGLArray)
|
||||
{
|
||||
{
|
||||
//LLFastTimer t(FTM_BIND_GL_ARRAY);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_BIND_GL_ARRAY);
|
||||
#if GL_ARB_vertex_array_object
|
||||
glBindVertexArray(mGLArray);
|
||||
#endif
|
||||
@@ -2111,7 +2111,7 @@ bool LLVertexBuffer::bindGLArray()
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_BIND_GL_BUFFER("Bind Buffer");
|
||||
static LLTrace::BlockTimerStatHandle FTM_BIND_GL_BUFFER("Bind Buffer");
|
||||
|
||||
bool LLVertexBuffer::bindGLBuffer(bool force_bind)
|
||||
{
|
||||
@@ -2121,7 +2121,7 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind)
|
||||
|
||||
if (useVBOs() && (force_bind || (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive))))
|
||||
{
|
||||
//LLFastTimer t(FTM_BIND_GL_BUFFER);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_BIND_GL_BUFFER);
|
||||
/*if (sMapped)
|
||||
{
|
||||
LL_ERRS() << "VBO bound while another VBO mapped!" << LL_ENDL;
|
||||
@@ -2143,7 +2143,7 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind)
|
||||
return ret;
|
||||
}
|
||||
|
||||
static LLFastTimer::DeclareTimer FTM_BIND_GL_INDICES("Bind Indices");
|
||||
static LLTrace::BlockTimerStatHandle FTM_BIND_GL_INDICES("Bind Indices");
|
||||
|
||||
bool LLVertexBuffer::bindGLIndices(bool force_bind)
|
||||
{
|
||||
@@ -2152,7 +2152,7 @@ bool LLVertexBuffer::bindGLIndices(bool force_bind)
|
||||
bool ret = false;
|
||||
if (useVBOs() && (force_bind || (mGLIndices && (mGLIndices != sGLRenderIndices || !sIBOActive))))
|
||||
{
|
||||
//LLFastTimer t(FTM_BIND_GL_INDICES);
|
||||
//LL_RECORD_BLOCK_TIME(FTM_BIND_GL_INDICES);
|
||||
/*if (sMapped)
|
||||
{
|
||||
LL_ERRS() << "VBO bound while another VBO mapped!" << LL_ENDL;
|
||||
|
||||
Reference in New Issue
Block a user