Fixed some gl errors.

This commit is contained in:
Shyotl
2019-03-25 02:56:20 -05:00
parent d61f89e3c9
commit f3afe45e72
3 changed files with 5 additions and 6 deletions

View File

@@ -4146,10 +4146,9 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
{
updateHWLightMode(LIGHT_MODE_NORMAL);
llassert_always(LLGLState<GL_LIGHTING>::checkEnabled());
}
llassert_always(LLGLState<GL_LIGHTING>::checkEnabled());
BOOL occlude = sUseOcclusion > 1;
U32 cur_type = 0;