Always reset stream state after using std::hex
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@@ -1196,7 +1196,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
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intformat = GL_COMPRESSED_ALPHA;
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break;
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default:
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llwarns << "Could not compress format: " << std::hex << intformat << llendl;
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llwarns << "Could not compress format: " << std::hex << intformat << std::dec << llendl;
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break;
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}
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}
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