Added FTType to texture fetch methods. Baked texture fetch now uses dynamic retry policy.

This commit is contained in:
Shyotl
2016-05-01 19:44:06 -05:00
parent abb4b1ac7c
commit f26a5e9d62
29 changed files with 386 additions and 215 deletions

View File

@@ -890,7 +890,7 @@ F32 LLWorldMapView::drawLegacySimTile(LLSimInfo& sim_info, S32 left, S32 top, S3
(textures_requested_this_tick < MAX_REQUEST_PER_TICK)))
{
textures_requested_this_tick++;
simimage = sim_info.mLayerImage[SIM_LAYER_COMPOSITE] = LLViewerTextureManager::getFetchedTexture(sim_info.mMapImageID[SIM_LAYER_COMPOSITE], MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
simimage = sim_info.mLayerImage[SIM_LAYER_COMPOSITE] = LLViewerTextureManager::getFetchedTexture(sim_info.mMapImageID[SIM_LAYER_COMPOSITE], FTT_MAP_TILE, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
simimage->setAddressMode(LLTexUnit::TAM_CLAMP);
}
}