Added FTType to texture fetch methods. Baked texture fetch now uses dynamic retry policy.
This commit is contained in:
@@ -890,7 +890,7 @@ F32 LLWorldMapView::drawLegacySimTile(LLSimInfo& sim_info, S32 left, S32 top, S3
|
||||
(textures_requested_this_tick < MAX_REQUEST_PER_TICK)))
|
||||
{
|
||||
textures_requested_this_tick++;
|
||||
simimage = sim_info.mLayerImage[SIM_LAYER_COMPOSITE] = LLViewerTextureManager::getFetchedTexture(sim_info.mMapImageID[SIM_LAYER_COMPOSITE], MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
|
||||
simimage = sim_info.mLayerImage[SIM_LAYER_COMPOSITE] = LLViewerTextureManager::getFetchedTexture(sim_info.mMapImageID[SIM_LAYER_COMPOSITE], FTT_MAP_TILE, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
|
||||
simimage->setAddressMode(LLTexUnit::TAM_CLAMP);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user