Added FTType to texture fetch methods. Baked texture fetch now uses dynamic retry policy.

This commit is contained in:
Shyotl
2016-05-01 19:44:06 -05:00
parent abb4b1ac7c
commit f26a5e9d62
29 changed files with 386 additions and 215 deletions

View File

@@ -142,7 +142,7 @@ LLVoiceVisualizer::LLVoiceVisualizer( const U8 type )
for (int i=0; i<NUM_VOICE_SYMBOL_WAVES; i++)
{
mSoundSymbol.mWaveFadeOutStartTime [i] = mCurrentTime;
mSoundSymbol.mTexture [i] = LLViewerTextureManager::getFetchedTextureFromFile(sound_level_img[i], FALSE, LLGLTexture::BOOST_UI);
mSoundSymbol.mTexture [i] = LLViewerTextureManager::getFetchedTextureFromFile(sound_level_img[i], FTT_LOCAL_FILE, FALSE, LLGLTexture::BOOST_UI);
mSoundSymbol.mWaveActive [i] = false;
mSoundSymbol.mWaveOpacity [i] = 1.0f;
mSoundSymbol.mWaveExpansion [i] = 1.0f;