Added FTType to texture fetch methods. Baked texture fetch now uses dynamic retry policy.

This commit is contained in:
Shyotl
2016-05-01 19:44:06 -05:00
parent abb4b1ac7c
commit f26a5e9d62
29 changed files with 386 additions and 215 deletions

View File

@@ -3314,7 +3314,7 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
{
LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID sculpt_id = sculpt_params->getSculptTexture();
LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
LLViewerTextureManager::getFetchedTexture(sculpt_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
}
if (boost_children)
@@ -4081,15 +4081,15 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
LLPrimitive::setTE(te, texture_entry);
const LLUUID& image_id = getTE(te)->getID();
mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if (getTE(te)->getMaterialParams().notNull())
{
const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID();
mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID();
mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
}
}
@@ -4204,21 +4204,21 @@ S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
{
// Invalid host == get from the agent's sim
LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(
uuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost::invalid);
uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost::invalid);
return setTETextureCore(te,image);
}
S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid)
{
LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture(
uuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost::invalid);
uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost::invalid);
return setTENormalMapCore(te, image);
}
S32 LLViewerObject::setTESpecularMap(const U8 te, const LLUUID& uuid)
{
LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture(
uuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost::invalid);
uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost::invalid);
return setTESpecularMapCore(te, image);
}