Unstaged changes cleanup. Further vectorization. Change in binormal/bitangent calculation.

This commit is contained in:
Shyotl
2013-10-09 14:47:06 -05:00
parent b473661cf4
commit f25eb07fab
51 changed files with 1987 additions and 1895 deletions

View File

@@ -103,10 +103,10 @@ public:
glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1]));
glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
if (data_mask & MAP_BINORMAL)
if (data_mask & MAP_TANGENT)
{
glClientActiveTextureARB(GL_TEXTURE2_ARB);
glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL]));
glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TANGENT], (void*)(base + mOffsets[TYPE_TANGENT]));
glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
if (data_mask & MAP_TEXCOORD0)
@@ -942,8 +942,8 @@ void LLVOSurfacePatch::getGeomSizesEast(const S32 stride, const S32 east_stride,
}
}
BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face, BOOL pick_transparent, S32 *face_hitp,
LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal)
BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, BOOL pick_transparent, S32 *face_hitp,
LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
{
@@ -952,7 +952,9 @@ BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVect
return FALSE;
}
LLVector3 delta = end-start;
LLVector4a da;
da.setSub(end, start);
LLVector3 delta(da.getF32ptr());
LLVector3 pdelta = delta;
pdelta.mV[2] = 0;
@@ -961,7 +963,9 @@ BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVect
F32 tdelta = 1.f/plength;
LLVector3 origin = start - mRegionp->getOriginAgent();
LLVector3 v_start(start.getF32ptr());
LLVector3 origin = v_start - mRegionp->getOriginAgent();
if (mRegionp->getLandHeightRegion(origin) > origin.mV[2])
{
@@ -1016,12 +1020,12 @@ BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVect
{
sample.mV[2] = mRegionp->getLandHeightRegion(sample);
}
*intersection = sample + mRegionp->getOriginAgent();
intersection->load3((sample + mRegionp->getOriginAgent()).mV);
}
if (normal)
{
*normal = mRegionp->getLand().resolveNormalGlobal(mRegionp->getPosGlobalFromRegion(sample));
normal->load3((mRegionp->getLand().resolveNormalGlobal(mRegionp->getPosGlobalFromRegion(sample))).mV);
}
return TRUE;