Added the latest LSL and OSSL functions.

Signed-off-by: Fritigern Gothly <fritigerngothly@gmail.com>
This commit is contained in:
Fritigern
2011-08-11 21:59:33 +02:00
committed by Fritigern Gothly
parent e6de1e0d5a
commit f10aeaad31
2 changed files with 98 additions and 11 deletions

View File

@@ -1739,6 +1739,46 @@ llSetObjectPermMask( integer mask, integer value )
Sets the given permission mask to the new value on the root object the task is attached to.
(Requires god mode)
</string>
<string name="LSLTipText_llSetMemoryLimit">
integer llSetMemoryLimit( integer limit )
Request ''limit'' bytes to be reserved for this script.
</string>
<string name="LSLTipText_llSetLinkMedia">
integer llSetLinkMedia( integer link, integer face, list params )
Set the media params for a particular face on the linked prim(s) without a delay.
</string>
<string name="LSLTipText_llGetLinkMedia">
list llGetLinkMedia( integer link, integer face, list params )
Returns a list with the media params for a particular face on a linked prim, given the desired list of named params.
</string>
<string name="LSLTipText_llClearLinkMedia">
integer llClearLinkMedia( integer link, integer face )
Clears the media and all params from the given face on the linked prim(s).
</string>
<string name="LSLTipText_llSetLinkCamera">
llSetLinkCamera( integer link, vector eye, vector at )
Sets the camera eye offset, and the offset that the camera is looking at, for avatars that sit on the linked prim.
</string>
<string name="LSLTipText_llSetContentType">
llSetContentType( key request_id, integer content_type )
Set the Internet media type of an LSL HTTP server response.
</string>
<string name="LSLTipText_llLinkSitTarget">
llLinkSitTarget( integer link, vector offset, rotation rot );
Set the sit location for the linked prim(s). The sit location is relative to the prim's position and rotation.
</string>
<string name="LSLTipText_llAvatarOnLinkSitTarget">
key llAvatarOnLinkSitTarget( integer link )
Returns a key that is the UUID of the user seated on the prim.
</string>
<!-- No info on these functions yet....
<string name="LSLTipText_llSetVelocity">
</string>
<string name="LSLTipText_llSetRotationalVelocity">
</string>
-->
<!-- Addition of OSSL commands for use in OpenSimulator based regions, including Aurora -->
<string name="LSLTipText_osSetRegionWaterHeight">
@@ -2244,4 +2284,32 @@ list lsGetWindlightScene(list rules)
Get the current WindLight settings.
(Reguires LightShare)
</string>
<!-- New OSSL Functions as of 8-10-2011 -->
<string name="LSLTipText_osNpcSaveAppearance">
key osNpcSaveAppearance(key npc, string notecardName)
Saves the NPC's appearance to a notecard.
(OpenSim only.)
</string>
<string name="LSLTipText_osNpcLoadAppearance">
osNpcLoadAppearance(key npc, string notecardName)
Loads the NPC's appearance from a notecard with appearance data.
Notecards can also be loaded by UUID.
(OpenSim only.)
</string>
<string name="LSLTipText_osNpcMoveToTarget">
osNpcMoveToTarget(key npc, vector position, integer options)
Moves the NPC to a target at a given vector, using options to walk or to fly there.
(OpenSim only.)
</string>
<string name="LSLTipText_osNpcStopMoveTo">
osNpcStopMoveTo(key npc)
Makes an NPC stop moving to a target.
(OpenSim only.)
</string>
<string name="LSLTipText_osOwnerSaveAppearance">
key osOwnerSaveAppearance(string notecardName)
Saves the owner's appearance to a notecard inside the prim that holds the script.
(OpenSim only.)
</string>
</strings>