Build floater fixes by Cale Flanagan +tinies

This commit is contained in:
Siana Gearz
2011-11-14 06:25:23 +01:00
parent 0566bde61b
commit f0108c17b9
7 changed files with 73 additions and 37 deletions

View File

@@ -620,15 +620,15 @@
mouse_opaque="true" name="label position" v_pad="0" width="121">
Position (meters)
</text>
<spinner bottom_delta="-22" decimal_digits="3" follows="left|top" height="16"
<spinner bottom_delta="-22" decimal_digits="4" follows="left|top" height="16"
increment="0.01" initial_val="0" label="X" label_width="10" left_delta="0"
max_val="512" min_val="-256" mouse_opaque="true" name="Pos X"
text_enabled_color="110, 15, 15, 255" width="87" />
<spinner bottom_delta="-18" decimal_digits="3" follows="left|top" height="16"
<spinner bottom_delta="-18" decimal_digits="4" follows="left|top" height="16"
increment="0.01" initial_val="0" label="Y" label_width="10" left_delta="0"
max_val="512" min_val="-256" mouse_opaque="true" name="Pos Y"
text_enabled_color="0, 100, 40, 255" width="87" />
<spinner bottom_delta="-18" decimal_digits="3" follows="left|top" height="16"
<spinner bottom_delta="-18" decimal_digits="4" follows="left|top" height="16"
increment="0.01" initial_val="0" label="Z" label_width="10" left_delta="0"
max_val="4096" min_val="-3.5" mouse_opaque="true" name="Pos Z"
text_enabled_color="0, 67, 132, 255" width="87" />
@@ -678,15 +678,15 @@
mouse_opaque="true" name="label rotation" v_pad="0" width="121">
Rotation (degrees)
</text>
<spinner bottom_delta="-22" decimal_digits="5" follows="left|top" height="16"
<spinner bottom_delta="-22" decimal_digits="2" follows="left|top" height="16"
increment="1" initial_val="0" label="X" label_width="10" left_delta="0"
max_val="9999" min_val="-9999" mouse_opaque="true" name="Rot X"
text_enabled_color="1, 1, 1, 1" width="87" />
<spinner bottom_delta="-18" decimal_digits="5" follows="left|top" height="16"
<spinner bottom_delta="-18" decimal_digits="2" follows="left|top" height="16"
increment="1" initial_val="0" label="Y" label_width="10" left_delta="0"
max_val="9999" min_val="-9999" mouse_opaque="true" name="Rot Y"
text_enabled_color="1, 1, 1, 1" width="87" />
<spinner bottom_delta="-18" decimal_digits="5" follows="left|top" height="16"
<spinner bottom_delta="-18" decimal_digits="2" follows="left|top" height="16"
increment="1" initial_val="0" label="Z" label_width="10" left_delta="0"
max_val="9999" min_val="-9999" mouse_opaque="true" name="Rot Z"
text_enabled_color="1, 1, 1, 1" width="87" />
@@ -887,11 +887,11 @@
Hole Size
</text>
<spinner bottom_delta="-20" decimal_digits="2" follows="left|top" height="16"
increment="0.025" initial_val="0" label="X" label_width="10" left="121"
increment="0.05" initial_val="0" label="X" label_width="10" left="121"
max_val="1" min_val="-1" mouse_opaque="true" name="Taper Scale X"
width="68" />
<spinner bottom_delta="0" decimal_digits="2" follows="left|top" height="16"
increment="0.025" initial_val="0" label="Y" label_width="10" left_delta="73"
increment="0.05" initial_val="0" label="Y" label_width="10" left_delta="73"
max_val="1" min_val="-1" mouse_opaque="true" name="Taper Scale Y"
width="68" />
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
@@ -901,10 +901,10 @@
Top Shear
</text>
<spinner bottom_delta="-20" decimal_digits="2" follows="left|top" height="16"
increment="0.025" initial_val="0" label="X" label_width="10" left="121"
increment="0.05" initial_val="0" label="X" label_width="10" left="121"
max_val="0.5" min_val="-0.5" mouse_opaque="true" name="Shear X" width="68" />
<spinner bottom_delta="0" decimal_digits="2" follows="left|top" height="16"
increment="0.025" initial_val="0" label="Y" label_width="10" left_delta="73"
increment="0.05" initial_val="0" label="Y" label_width="10" left_delta="73"
max_val="0.5" min_val="-0.5" mouse_opaque="true" name="Shear Y" width="68" />
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-14" drop_shadow_visible="true" follows="left|top"
@@ -1029,7 +1029,7 @@
name="Flexible1D Checkbox Ctrl"
tool_tip="Allows object to flex about the Z axis. (Client-side only)"
width="121" />
<spinner bottom_delta="-20" decimal_digits="5" follows="left|top" height="16"
<spinner bottom_delta="-20" decimal_digits="0" follows="left|top" height="16"
increment="1" initial_val="2" label="Softness" label_width="55" left="10"
max_val="3" min_val="0" mouse_opaque="true" name="FlexNumSections"
width="118" />
@@ -1094,7 +1094,7 @@
name="light texture control"
tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)"
width="32" />
<spinner bottom_delta="-4" decimal_digits="5" follows="left|top" height="16"
<spinner bottom_delta="-4" decimal_digits="3" follows="left|top" height="16"
left="10"
increment="0.1" initial_val="0.5" label="Intensity" label_width="45"
max_val="1" min_val="0" mouse_opaque="true"
@@ -1106,7 +1106,7 @@
max_val="3" min_val="0" mouse_opaque="true"
name="Light FOV"
width="118" />
<spinner bottom_delta="-20" decimal_digits="5" follows="left|top" height="16"
<spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16"
left="10"
increment="0.1" initial_val="5" label="Radius" label_width="45"
max_val="20" min_val="0" mouse_opaque="true"
@@ -1118,7 +1118,7 @@
max_val="20" min_val="-20" mouse_opaque="true"
name="Light Focus"
width="118" />
<spinner bottom_delta="-20" decimal_digits="5" follows="left|top" height="16"
<spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16"
left="10"
increment="0.25" initial_val="1" label="Falloff" label_width="45"
max_val="2" min_val="0" mouse_opaque="true"
@@ -1161,7 +1161,7 @@
<spinner
follows="left|top"
height="19"
increment="1"
increment="0.1"
initial_value="1"
label="Gravity"
label_width="55"
@@ -1412,10 +1412,10 @@
mouse_opaque="true" name="tex offset" v_pad="0" width="160">
Offset
</text>
<spinner bottom="-308" decimal_digits="3" follows="left|top" height="16" increment="0.05"
<spinner bottom="-308" decimal_digits="4" follows="left|top" height="16" increment="0.05"
initial_val="0" label="Horizontal (U)" label_width="90" left="20"
max_val="1" min_val="-1" mouse_opaque="true" name="TexOffsetU" width="160" />
<spinner bottom_delta="-18" decimal_digits="3" follows="left|top" height="16"
<spinner bottom_delta="-18" decimal_digits="4" follows="left|top" height="16"
increment="0.05" initial_val="0" label="Vertical (V)" label_width="90"
left="20" max_val="1" min_val="-1" mouse_opaque="true" name="TexOffsetV"
width="160" />