Build floater fixes by Cale Flanagan +tinies
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@@ -2336,7 +2336,8 @@ void LLViewerObject::interpolateLinearMotion(const F64 & time, const F32 & dt)
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}
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new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]);
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new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]);
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//Removing check to allow high altitude flight games -SG
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//new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]);
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// Check to see if it's going off the region
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LLVector3 temp(new_pos);
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