Allow turning flying on and off while seated, if using Continue Fly On Unsit
Note: Redundant code, but these functions will likely be merged eventually(FUI-esque project), so it doesn't matter for now.
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@@ -3984,7 +3984,12 @@ class LLWorldEnableFly : public view_listener_t
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bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
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{
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BOOL sitting = FALSE;
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if (gAgentAvatarp)
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static LLCachedControl<bool> continue_flying_on_unsit("LiruContinueFlyingOnUnsit");
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if (continue_flying_on_unsit)
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{
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sitting = false;
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}
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else if (gAgentAvatarp)
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{
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sitting = gAgentAvatarp->isSitting();
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}
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