[RLVa] Updates thanks to Kitty
1ea7389, 49be412, ed4c8e6 & 7ce9521 - changed : "Give to #RLV" agent-to-agent and script-to-agent offers can contain subfolders -> limited to 3 levels (e.g. #RLV/~FolderA/FolderB/FolderC) -> #RLV folder is auto-created if it doesn't currently exist 8780d84 - Incremented version number to RLVa-1.4.10 f078067 - internal : boolean (custom) debug settings should have a boolean type 72a8ad8 & 401ca14 - internal : added supporting code for "Detach Folder" RLVa lock checks 05718b5 - fixed : RenderResolutionDivisor is non-functional -> RenderResolutionDivisor isn't actually taken into account when checking the new screen resolution against the current screen buffer size 4fa138b - fixed : viewer clips mouse to its rectangle when switching into mouselook while it's not the active application -> Repro: * rez a prim with a script to llForceMouseLook(TRUE) and force-sit when clicked (with a slight delay) * click the prim and give focus to another application => the viewer will center the mouse cursor on itself and restrict movement to within its own rectangle (requires alt-tab to escape) + Singu Note: Thanks to Kitty for this, it is possible that this would happen in our last release 14132c9 - fixed : region name and global coordinates are shown on the About floater when @showloc restricted + Singu Note: RLV version is now shown in help->about 9a2af62 - changed : llRegionSayTo messages are no longer subject to @recvchat(from) or @recvemote(from) 2dc4b89 - fixed : @getstatus and @getstatusall should specify an (optional) separator -> added support for both @getstatus:tp;|=123 and @getstatus:;|=123 fbb3fb1 - Incremented API version number to 2.8.0 92c39b9 - internal : quick and dirty hack fix for RlvUtil::filterNames() but there's no time to do a proper backport from RLVa-1.5 2580f1c - internal : remove hack for legacy viewers without multi-attachment support
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@@ -2191,8 +2191,8 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate)
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//gViewerWindow->stopGrab();
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LLSelectMgr::getInstance()->deselectAll();
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gViewerWindow->hideCursor();
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gViewerWindow->moveCursorToCenter();
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// gViewerWindow->hideCursor();
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// gViewerWindow->moveCursorToCenter();
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if (mCameraMode != CAMERA_MODE_MOUSELOOK)
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{
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