LLViewerObject::idleUpdate now returns void. Texture animations/flexis now have their own update queues.

This commit is contained in:
Shyotl
2012-10-22 02:50:04 -05:00
parent 413a8111c0
commit ed4997168b
36 changed files with 448 additions and 459 deletions

View File

@@ -1055,9 +1055,8 @@ void LLVOSky::calcAtmospherics(void)
mFadeColor.setAlpha(0);
}
BOOL LLVOSky::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
void LLVOSky::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
return TRUE;
}
BOOL LLVOSky::updateSky()