LLViewerObject::idleUpdate now returns void. Texture animations/flexis now have their own update queues.

This commit is contained in:
Shyotl
2012-10-22 02:50:04 -05:00
parent 413a8111c0
commit ed4997168b
36 changed files with 448 additions and 459 deletions

View File

@@ -30,10 +30,18 @@
#include "lltextureanim.h"
#include "llframetimer.h"
class LLVOVolume;
class LLViewerTextureAnim : public LLTextureAnim
{
private:
static std::vector<LLViewerTextureAnim*> sInstanceList;
S32 mInstanceIndex;
public:
LLViewerTextureAnim();
static void updateClass();
LLViewerTextureAnim(LLVOVolume* vobj);
virtual ~LLViewerTextureAnim();
/*virtual*/ void reset();
@@ -51,6 +59,7 @@ public:
F32 mRot;
protected:
LLVOVolume* mVObj;
LLFrameTimer mTimer;
F64 mLastTime;
F32 mLastFrame;