LLViewerObject::idleUpdate now returns void. Texture animations/flexis now have their own update queues.

This commit is contained in:
Shyotl
2012-10-22 02:50:04 -05:00
parent 413a8111c0
commit ed4997168b
36 changed files with 448 additions and 459 deletions

View File

@@ -44,6 +44,8 @@
#include "llvoavatar.h"
/*static*/ F32 LLVolumeImplFlexible::sUpdateFactor = 1.0f;
std::vector<LLVolumeImplFlexible*> LLVolumeImplFlexible::sInstanceList;
std::vector<S32> LLVolumeImplFlexible::sUpdateDelay;
static LLFastTimer::DeclareTimer FTM_FLEXIBLE_REBUILD("Rebuild");
static LLFastTimer::DeclareTimer FTM_DO_FLEXIBLE_UPDATE("Update");
@@ -70,8 +72,45 @@ LLVolumeImplFlexible::LLVolumeImplFlexible(LLViewerObject* vo, LLFlexibleObjectD
{
mVO->mDrawable->makeActive() ;
}
mInstanceIndex = sInstanceList.size();
sInstanceList.push_back(this);
sUpdateDelay.push_back(0);
}//-----------------------------------------------
LLVolumeImplFlexible::~LLVolumeImplFlexible()
{
S32 end_idx = sInstanceList.size()-1;
if (end_idx != mInstanceIndex)
{
sInstanceList[mInstanceIndex] = sInstanceList[end_idx];
sInstanceList[mInstanceIndex]->mInstanceIndex = mInstanceIndex;
sUpdateDelay[mInstanceIndex] = sUpdateDelay[end_idx];
}
sInstanceList.pop_back();
sUpdateDelay.pop_back();
}
//static
void LLVolumeImplFlexible::updateClass()
{
std::vector<S32>::iterator delay_iter = sUpdateDelay.begin();
for (std::vector<LLVolumeImplFlexible*>::iterator iter = sInstanceList.begin();
iter != sInstanceList.end();
++iter)
{
--(*delay_iter);
if (*delay_iter <= 0)
{
(*iter)->doIdleUpdate();
}
++delay_iter;
}
}
LLVector3 LLVolumeImplFlexible::getFramePosition() const
{
return mVO->getRenderPosition();
@@ -296,22 +335,17 @@ void LLVolumeImplFlexible::updateRenderRes()
// optimization similar to what Havok does for objects that are stationary.
//---------------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_FLEXIBLE_UPDATE("Update Flexies");
void LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
void LLVolumeImplFlexible::doIdleUpdate()
{
LLDrawable* drawablep = mVO->mDrawable;
if (drawablep)
{
//LLFastTimer ftm(FTM_FLEXIBLE_UPDATE);
//flexible objects never go static
drawablep->mQuietCount = 0;
if (!drawablep->isRoot())
{
LLViewerObject* parent = (LLViewerObject*) mVO->getParent();
parent->mDrawable->mQuietCount = 0;
}
//ensure drawable is active
drawablep->makeActive();
if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE))
{
bool visible = drawablep->isVisible();
@@ -321,34 +355,47 @@ void LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F6
updateRenderRes();
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE);
}
else if (visible &&
!drawablep->isState(LLDrawable::IN_REBUILD_Q1) &&
mVO->getPixelArea() > 256.f)
else
{
U32 id;
F32 pixel_area = mVO->getPixelArea();
if (mVO->isRootEdit())
{
id = mID;
}
else
{
LLVOVolume* parent = (LLVOVolume*) mVO->getParent();
id = parent->getVolumeInterfaceID();
}
U32 update_period = (U32) (LLViewerCamera::getInstance()->getScreenPixelArea()*0.01f/(pixel_area*(sUpdateFactor+1.f)))+1;
if ((LLDrawable::getCurrentFrame()+id)%update_period == 0)
if (visible)
{
updateRenderRes();
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE);
if (!drawablep->isState(LLDrawable::IN_REBUILD_Q1) &&
mVO->getPixelArea() > 256.f)
{
U32 id;
if (mVO->isRootEdit())
{
id = mID;
}
else
{
LLVOVolume* parent = (LLVOVolume*) mVO->getParent();
id = parent->getVolumeInterfaceID();
}
if ((LLDrawable::getCurrentFrame()+id)%update_period == 0)
{
sUpdateDelay[mInstanceIndex] = (S32) update_period-1;
updateRenderRes();
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE);
}
}
}
else
{
sUpdateDelay[mInstanceIndex] = (S32) update_period;
}
}
}
if(!mInitialized)
updateRenderRes();
}
//if(!mInitialized)
// updateRenderRes();
}
}
@@ -372,7 +419,7 @@ void LLVolumeImplFlexible::doFlexibleUpdate()
{
BOOL force_update = mSimulateRes == 0 ? TRUE : FALSE;
doIdleUpdate(gAgent, *LLWorld::getInstance(), 0.0);
doIdleUpdate();
if (!force_update || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE))
{