THE BIGGIE.

Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.

Signed-off-by: Beeks <HgDelirium@gmail.com>
This commit is contained in:
Beeks
2010-09-22 06:48:48 -04:00
parent 3d4fee4614
commit ec55705bdd
48 changed files with 8559 additions and 7177 deletions

View File

@@ -24,6 +24,10 @@
<check_box bottom="-456" enabled="true" follows="left|top" font="SansSerifSmall"
height="16" initial_value="false" label="Rename Clothing To Folder Name"
left="13" mouse_opaque="true" name="rename" radio_style="false" width="210" />
<check_box name="checkbox_use_links" control_name="UseInventoryLinks" initial_value="false"
enabled="true" label="Use links for no-copy items" font="SansSerifSmall"
bottom_delta="-20" left_delta="0" follows="left|top" height="16" width="300"
mouse_opaque="true" radio_style="false" />
<check_box bottom="-216" enabled="true" follows="left|top" font="SansSerifSmall"
height="16" initial_value="false" label="Shirt" left="113"
mouse_opaque="true" name="checkbox_Shirt" radio_style="false" width="100" />

View File

@@ -129,6 +129,10 @@
name="Sound Open" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="open" />
</menu_item_call>
<menu_item_call bottom_delta="-18" height="18" label="Find Original" left="0"
mouse_opaque="true" name="Find Original" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="goto" />
</menu_item_call>
<menu_item_call bottom_delta="-18" height="18" label="Purge Item" left="0" mouse_opaque="true"
name="Purge Item" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="purge" />
@@ -186,6 +190,10 @@
name="Paste" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="paste" />
</menu_item_call>
<menu_item_call bottom_delta="-18" height="18" label="Paste As Link" left="0" mouse_opaque="true"
name="Paste As Link" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="paste_link" />
</menu_item_call>
<menu_item_separator name="Paste Separator" />
<menu_item_call bottom_delta="-18" height="18" label="Delete" left="0" mouse_opaque="true"
name="Delete" width="128">
@@ -251,10 +259,6 @@
<on_click filter="" function="Inventory.DoToSelected" userdata="deactivate" />
</menu_item_call>
<menu_item_separator name="Attach Separator" />
<menu_item_call bottom_delta="-18" height="18" label="Detach From Yourself" left="0"
mouse_opaque="true" name="Detach From Yourself" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="detach" />
</menu_item_call>
<!-- COMMENTED OUT for DEV-32347 -->
<menu_item_call bottom_delta="-18" height="18" label="Restore to Last Position" left="0" mouse_opaque="true"
name="Restore to Last Position" width="128">
@@ -264,11 +268,19 @@
name="Object Wear" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="attach" />
</menu_item_call>
<menu_item_call bottom_delta="-18" height="18" label="Add" left="0" mouse_opaque="true"
name="Object Add" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="wear_add" />
</menu_item_call>
<menu bottom_delta="-18" height="18" label="Attach To" left="0" mouse_opaque="true"
name="Attach To" opaque="true" tear_off="false" width="128" />
<menu bottom_delta="-18" height="18" label="Attach To HUD" left="0"
mouse_opaque="true" name="Attach To HUD" opaque="true" tear_off="false"
width="128" />
<menu_item_call bottom_delta="-18" height="18" label="Detach From Yourself" left="0"
mouse_opaque="true" name="Detach From Yourself" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="detach" />
</menu_item_call>
<menu_item_call bottom_delta="-18" height="18" label="Edit" left="0" mouse_opaque="true"
name="Wearable Edit" width="128">
<on_click filter="" function="Inventory.DoToSelected" userdata="edit" />

View File

@@ -798,6 +798,14 @@ The outfit folder contains no clothing, body parts, or attachments.
You can not wear clothes or body parts that are in the trash
</notification>
<notification
icon="alertmodal.tga"
name="MaxAttachmentsOnOutfit"
type="alertmodal">
Could not attach object.
Exceeds the attachments limit of [MAX_ATTACHMENTS] objects. Please detach another object first.
</notification>
<notification
icon="alertmodal.tga"
name="CannotWearInfoNotComplete"

View File

@@ -142,6 +142,10 @@
can_apply_immediately="true" color="0.8 1 1 1" mouse_opaque="true"
enabled="true" follows="left|top" height="47" label="Muted" left_delta="54"
name="muted_color_swatch" width="44" />
<color_swatch border_color="0.45098 0.517647 0.607843 1" bottom_delta="0"
can_apply_immediately="true" color="0.8 1 1 1" mouse_opaque="true"
enabled="true" follows="left|top" height="47" label="Muted" left_delta="54"
name="custom_color_swatch" width="44" />
</panel>
<panel border="true" left="1" bottom="-190" height="180" width="500" mouse_opaque="true"
follows="left|top|right|bottom" label="Body Dynamics" name="Body Dynamics">