Merge branch 'master' into V2MultiWear

This commit is contained in:
Aleric Inglewood
2012-06-27 04:26:44 +02:00
9 changed files with 242 additions and 46 deletions

View File

@@ -1372,13 +1372,13 @@ void LLVertexBuffer::setupVertexArray()
//glVertexattribIPointer requires GLSL 1.30 or later
if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
{
glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (void*) mOffsets[i]);
glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], reinterpret_cast<void*>(mOffsets[i]));
}
#endif
}
else
{
glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]);
glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], reinterpret_cast<void*>(mOffsets[i]));
}
}
else