Merge remote-tracking branch 'origin/sunshine2'
This commit is contained in:
@@ -3621,6 +3621,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
|
||||
<string name="Higher">Higher</string>
|
||||
<string name="Hip Length">Hip Length</string>
|
||||
<string name="Hip Width">Hip Width</string>
|
||||
<string name="Hover">Hover</string>
|
||||
<string name="In">In</string>
|
||||
<string name="In Shdw Color">Inner Shadow Color</string>
|
||||
<string name="In Shdw Opacity">Inner Shadow Opacity</string>
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
<panel bg_visible="false" border="false" border_visible="false" height="200" name="Adv_Settings" use_bounding_rect="true" width="220">
|
||||
<panel bottom="1" filename="panel_bg_tab.xml" height="197" width="197"/>
|
||||
<slider bottom="177" left="5" control_name="RenderFarClip" decimal_digits="0" height="20" increment="8" label="Draw Dist.:" can_edit_text="true" label_width="60" max_val="1024" min_val="24" val_width="36" name="DrawDistance" width="189" tool_tip="Change your Draw Distance"/>
|
||||
<slider bottom_delta="-20" control_name="AscentAvatarZModifier" height="20" increment=".001" label="Z Offset:" can_edit_text="true" label_width="60" max_val="5" min_val="-5" val_width="36" name="z_offset" width="189"/>
|
||||
<slider bottom_delta="-20" control_name="RenderMaxPartCount" decimal_digits="0" height="20" increment="256" label="Particles:" can_edit_text="true" label_width="60" max_val="8192" min_val="0" val_width="36" name="MaxParticleCount" width="189" tool_tip="Amount of particles to render"/>
|
||||
<slider bottom_delta="-20" control_name="RenderAvatarMaxVisible" decimal_digits="0" height="20" increment="1" label="Max Avs:" can_edit_text="true" label_width="60" max_val="50" min_val="1" val_width="36" name="RenderAvatarMaxVisible" width="189" tool_tip="How many avatars to fully render on screen. Lowering this greatly improves FPS in crowded situations. Requires Avatar Impostors to be on. [Default 35]"/>
|
||||
<slider bottom_delta="-20" control_name="RenderVolumeLODFactor" height="20" increment="0.125" label="Obj. Detail:" can_edit_text="true" label_width="60" max_val="4" min_val="0.5" name="Object Detail" val_width="36" width="189" tool_tip="Controls level of detail of primitives (multiplier for current screen area when calculated level of detail[0.5 to 2.0 is stable])"/>
|
||||
|
||||
Reference in New Issue
Block a user