Updated avatar radar. Focusprev/focusnext now obey the order of the actual displayed avatar list. Cleaned up some commit callbacks.
This commit is contained in:
@@ -52,7 +52,7 @@
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#include <string.h>
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#include <map>
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#include <boost/foreach.hpp>
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#include "llworld.h"
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#include "llsdutil.h"
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@@ -137,10 +137,11 @@ void chat_avatar_status(std::string name, LLUUID key, ERadarAlertType type, bool
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}
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LLAvatarListEntry::LLAvatarListEntry(const LLUUID& id, const std::string &name, const LLVector3d &position) :
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mID(id), mName(name), mPosition(position), mDrawPosition(), mMarked(FALSE), mFocused(FALSE),
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mID(id), mName(name), mPosition(position), mDrawPosition(), mMarked(false), mFocused(false),
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mUpdateTimer(), mFrame(gFrameCount), mInSimFrame(U32_MAX), mInDrawFrame(U32_MAX),
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mInChatFrame(U32_MAX), mInShoutFrame(U32_MAX),
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mActivityType(ACTIVITY_NEW), mActivityTimer()
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mActivityType(ACTIVITY_NEW), mActivityTimer(),
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mIsInList(false)
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{
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}
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@@ -220,12 +221,12 @@ bool LLAvatarListEntry::getAlive()
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return ((current - mFrame) <= 2);
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}
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F32 LLAvatarListEntry::getEntryAgeSeconds()
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F32 LLAvatarListEntry::getEntryAgeSeconds() const
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{
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return mUpdateTimer.getElapsedTimeF32();
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}
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BOOL LLAvatarListEntry::isDead()
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bool LLAvatarListEntry::isDead() const
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{
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return getEntryAgeSeconds() > DEAD_KEEP_TIME;
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}
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@@ -239,7 +240,7 @@ void LLAvatarListEntry::setActivity(ACTIVITY_TYPE activity)
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}
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}
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LLAvatarListEntry::ACTIVITY_TYPE LLAvatarListEntry::getActivity()
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const LLAvatarListEntry::ACTIVITY_TYPE LLAvatarListEntry::getActivity()
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{
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if ( mActivityTimer.getElapsedTimeF32() > ACTIVITY_TIMEOUT )
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{
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@@ -250,10 +251,14 @@ LLAvatarListEntry::ACTIVITY_TYPE LLAvatarListEntry::getActivity()
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return mActivityType;
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}
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LLFloaterAvatarList::LLFloaterAvatarList() : LLFloater(std::string("radar"))
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LLFloaterAvatarList::LLFloaterAvatarList() : LLFloater(std::string("radar")),
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mTracking(false),
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mUpdate(true),
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mDirtyAvatarSorting(false),
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mUpdateRate(gSavedSettings.getU32("RadarUpdateRate") * 3 + 3),
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mAvatarList(NULL)
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{
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_radar.xml");
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mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
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}
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LLFloaterAvatarList::~LLFloaterAvatarList()
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@@ -315,46 +320,46 @@ void LLFloaterAvatarList::onClose(bool app_quitting)
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}
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}
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void cmd_profile(const LLAvatarListEntry* entry);
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void cmd_toggle_mark(LLAvatarListEntry* entry);
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void cmd_ar(const LLAvatarListEntry* entry);
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void cmd_teleport(const LLAvatarListEntry* entry);
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BOOL LLFloaterAvatarList::postBuild()
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{
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// Default values
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mTracking = FALSE;
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mUpdate = TRUE;
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// Set callbacks
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childSetAction("profile_btn", onClickProfile, this);
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childSetAction("im_btn", onClickIM, this);
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childSetAction("offer_btn", onClickTeleportOffer, this);
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childSetAction("track_btn", onClickTrack, this);
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childSetAction("mark_btn", onClickMark, this);
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childSetAction("focus_btn", onClickFocus, this);
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childSetAction("prev_in_list_btn", onClickPrevInList, this);
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childSetAction("next_in_list_btn", onClickNextInList, this);
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childSetAction("prev_marked_btn", onClickPrevMarked, this);
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childSetAction("next_marked_btn", onClickNextMarked, this);
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childSetAction("profile_btn", boost::bind(&LLFloaterAvatarList::doCommand, this, &cmd_profile, false));
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childSetAction("im_btn", boost::bind(&LLFloaterAvatarList::onClickIM, this));
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childSetAction("offer_btn", boost::bind(&LLFloaterAvatarList::onClickTeleportOffer, this));
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childSetAction("track_btn", boost::bind(&LLFloaterAvatarList::onClickTrack, this));
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childSetAction("mark_btn", boost::bind(&LLFloaterAvatarList::doCommand, this, &cmd_toggle_mark, false));
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childSetAction("focus_btn", boost::bind(&LLFloaterAvatarList::onClickFocus, this));
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childSetAction("prev_in_list_btn", boost::bind(&LLFloaterAvatarList::focusOnPrev, this, FALSE));
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childSetAction("next_in_list_btn", boost::bind(&LLFloaterAvatarList::focusOnNext, this, FALSE));
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childSetAction("prev_marked_btn", boost::bind(&LLFloaterAvatarList::focusOnPrev, this, TRUE));
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childSetAction("next_marked_btn", boost::bind(&LLFloaterAvatarList::focusOnNext, this, TRUE));
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childSetAction("get_key_btn", onClickGetKey, this);
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childSetAction("get_key_btn", boost::bind(&LLFloaterAvatarList::onClickGetKey, this));
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childSetAction("freeze_btn", onClickFreeze, this);
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childSetAction("eject_btn", onClickEject, this);
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childSetAction("mute_btn", onClickMute, this);
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childSetAction("ar_btn", onClickAR, this);
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childSetAction("teleport_btn", onClickTeleport, this);
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childSetAction("estate_eject_btn", onClickEjectFromEstate, this);
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childSetAction("estate_ban_btn", onClickBanFromEstate, this);
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childSetAction("freeze_btn", boost::bind(&LLFloaterAvatarList::onClickFreeze, this));
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childSetAction("eject_btn", boost::bind(&LLFloaterAvatarList::onClickEject, this));
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childSetAction("mute_btn", boost::bind(&LLFloaterAvatarList::onClickMute, this));
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childSetAction("ar_btn", boost::bind(&LLFloaterAvatarList::doCommand, this, &cmd_ar, true));
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childSetAction("teleport_btn", boost::bind(&LLFloaterAvatarList::doCommand, this, &cmd_teleport, true));
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childSetAction("estate_eject_btn", boost::bind(&LLFloaterAvatarList::onClickEjectFromEstate, this));
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childSetAction("estate_ban_btn",boost::bind(&LLFloaterAvatarList:: onClickBanFromEstate, this));
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childSetAction("send_keys_btn", onClickSendKeys, this);
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childSetAction("send_keys_btn", boost::bind(&LLFloaterAvatarList::sendKeys, this));
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getChild<LLRadioGroup>("update_rate")->setSelectedIndex(gSavedSettings.getU32("RadarUpdateRate"));
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childSetCommitCallback("update_rate", onCommitUpdateRate, this);
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getChild<LLRadioGroup>("update_rate")->setCommitCallback(boost::bind(&LLFloaterAvatarList::onCommitUpdateRate, this));
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// Get a pointer to the scroll list from the interface
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mAvatarList = getChild<LLScrollListCtrl>("avatar_list");
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mAvatarList->sortByColumn("distance", TRUE);
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mAvatarList->setCommitOnSelectionChange(TRUE);
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mAvatarList->setCallbackUserData(this);
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mAvatarList->setCommitCallback(boost::bind(&LLFloaterAvatarList::onSelectName,this));
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mAvatarList->setDoubleClickCallback(boost::bind(&LLFloaterAvatarList::onClickFocus,this));
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mAvatarList->setSortChangedCallback(boost::bind(&LLFloaterAvatarList::onAvatarSortingChanged,this));
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refreshAvatarList();
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gIdleCallbacks.addFunction(LLFloaterAvatarList::callbackIdle);
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@@ -438,9 +443,9 @@ void LLFloaterAvatarList::updateAvatarList()
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sorted_avatar_ids = avatar_ids;
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std::sort(sorted_avatar_ids.begin(), sorted_avatar_ids.end());
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for (std::vector<LLCharacter*>::const_iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter)
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BOOST_FOREACH(std::vector<LLCharacter*>::value_type& iter, LLCharacter::sInstances)
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{
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LLUUID avid = (*iter)->getID();
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LLUUID avid = iter->getID();
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if (!std::binary_search(sorted_avatar_ids.begin(), sorted_avatar_ids.end(), avid))
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{
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@@ -512,12 +517,13 @@ void LLFloaterAvatarList::updateAvatarList()
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continue;
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}
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if (mAvatars.count(avid) > 0)
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LLAvatarListEntry* entry = getAvatarEntry(avid);
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if (entry)
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{
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// Avatar already in list, update position
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F32 dist = (F32)(position - mypos).magVec();
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mAvatars[avid].setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
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if(avatarp->isTyping())mAvatars[avid].setActivity(LLAvatarListEntry::ACTIVITY_TYPING);
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entry->setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
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if(avatarp->isTyping())entry->setActivity(LLAvatarListEntry::ACTIVITY_TYPING);
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}
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else
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{
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@@ -525,7 +531,7 @@ void LLFloaterAvatarList::updateAvatarList()
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LLAvatarListEntry entry(avid, name, position);
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if(announce && avatarp->getRegion() == gAgent.getRegion())
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announce_keys.push(avid);
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mAvatars[avid] = entry;
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mAvatars.push_back(entry);
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}
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}
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else
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@@ -545,18 +551,19 @@ void LLFloaterAvatarList::updateAvatarList()
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continue; //prevent (Loading...)
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}
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if (mAvatars.count(avid) > 0)
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LLAvatarListEntry* entry = getAvatarEntry(avid);
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if (entry)
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{
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// Avatar already in list, update position
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F32 dist = (F32)(position - mypos).magVec();
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mAvatars[avid].setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
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entry->setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
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}
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else
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{
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LLAvatarListEntry entry(avid, name, position);
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if(announce && gAgent.getRegion()->pointInRegionGlobal(position))
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announce_keys.push(avid);
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mAvatars[avid] = entry;
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mAvatars.push_back(entry);
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}
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}
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}
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@@ -618,28 +625,39 @@ void LLFloaterAvatarList::updateAvatarList()
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void LLFloaterAvatarList::expireAvatarList()
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{
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// llinfos << "radar: expiring" << llendl;
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std::map<LLUUID, LLAvatarListEntry>::iterator iter;
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std::queue<LLUUID> delete_queue;
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bool alive;
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for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
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for(av_list_t::iterator it = mAvatars.begin(); it != mAvatars.end();)
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{
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LLAvatarListEntry *entry = &iter->second;
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alive = entry->getAlive();
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if (entry->isDead())
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if(!it->isDead())
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(it++)->getAlive();
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else
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{
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//llinfos << "radar: expiring avatar " << entry->getName() << llendl;
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LLUUID av_id = entry->getID();
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delete_queue.push(av_id);
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std::swap(*it,mAvatars.back());
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mAvatars.pop_back();
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if(!mAvatars.size())
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return;
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}
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}
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}
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while (!delete_queue.empty())
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void LLFloaterAvatarList::updateAvatarSorting()
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{
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if(mDirtyAvatarSorting)
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{
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mAvatars.erase(delete_queue.front());
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delete_queue.pop();
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mDirtyAvatarSorting = false;
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if(mAvatars.size() <= 1) //Nothing to sort.
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return;
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const std::vector<LLScrollListItem*> list = mAvatarList->getAllData();
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av_list_t::iterator insert_it = mAvatars.begin();
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for(std::vector<LLScrollListItem*>::const_iterator it=list.begin();it!=list.end();++it)
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{
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av_list_t::iterator av_it = std::find_if(mAvatars.begin(),mAvatars.end(),LLAvatarListEntry::uuidMatch((*it)->getUUID()));
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if(av_it!=mAvatars.end())
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{
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std::iter_swap(insert_it++,av_it);
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if(insert_it+1 == mAvatars.end()) //We've ran out of elements to sort
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return;
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}
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}
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}
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}
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@@ -666,25 +684,24 @@ void LLFloaterAvatarList::refreshAvatarList()
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posagent.setVec(gAgent.getPositionAgent());
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LLVector3d simpos = mypos - posagent;
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std::map<LLUUID, LLAvatarListEntry>::iterator iter;
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for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
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BOOST_FOREACH(av_list_t::value_type& entry, mAvatars)
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{
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LLSD element;
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LLUUID av_id;
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std::string av_name;
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LLAvatarListEntry* entry = &iter->second;
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// Skip if avatar hasn't been around
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if (entry->isDead())
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if (entry.isDead())
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{
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continue;
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}
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av_id = entry->getID();
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av_name = entry->getName().c_str();
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entry.setInList();
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LLVector3d position = entry->getPosition();
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av_id = entry.getID();
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av_name = entry.getName().c_str();
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LLVector3d position = entry.getPosition();
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BOOL UnknownAltitude = false;
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LLVector3d delta = position - mypos;
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@@ -720,7 +737,7 @@ void LLFloaterAvatarList::refreshAvatarList()
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element["columns"][LIST_MARK]["column"] = "marked";
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element["columns"][LIST_MARK]["type"] = "text";
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if (entry->isMarked())
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if (entry.isMarked())
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{
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element["columns"][LIST_MARK]["value"] = "X";
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element["columns"][LIST_MARK]["color"] = LLColor4::blue.getValue();
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@@ -734,7 +751,7 @@ void LLFloaterAvatarList::refreshAvatarList()
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element["columns"][LIST_AVATAR_NAME]["column"] = "avatar_name";
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element["columns"][LIST_AVATAR_NAME]["type"] = "text";
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element["columns"][LIST_AVATAR_NAME]["value"] = av_name;
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if (entry->isFocused())
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if (entry.isFocused())
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{
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element["columns"][LIST_AVATAR_NAME]["font-style"] = "BOLD";
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}
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@@ -742,7 +759,7 @@ void LLFloaterAvatarList::refreshAvatarList()
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//<edit> custom colors for certain types of avatars!
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//Changed a bit so people can modify them in settings. And since they're colors, again it's possibly account-based. Starting to think I need a function just to determine that. - HgB
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//element["columns"][LIST_AVATAR_NAME]["color"] = gColors.getColor( "MapAvatar" ).getValue();
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LLViewerRegion* parent_estate = LLWorld::getInstance()->getRegionFromPosGlobal(entry->getPosition());
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LLViewerRegion* parent_estate = LLWorld::getInstance()->getRegionFromPosGlobal(entry.getPosition());
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LLUUID estate_owner = LLUUID::null;
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if(parent_estate && parent_estate->isAlive())
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{
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@@ -793,7 +810,7 @@ void LLFloaterAvatarList::refreshAvatarList()
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if (UnknownAltitude)
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{
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strcpy(temp, "?");
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if (entry->isDrawn())
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if (entry.isDrawn())
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{
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color = sRadarTextDrawDist;
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}
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@@ -814,7 +831,7 @@ void LLFloaterAvatarList::refreshAvatarList()
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}
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else
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{
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if (entry->isDrawn())
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if (entry.isDrawn())
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{
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color = sRadarTextDrawDist;
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}
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@@ -872,7 +889,7 @@ void LLFloaterAvatarList::refreshAvatarList()
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element["columns"][LIST_ACTIVITY]["type"] = "icon";
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std::string activity_icon = "";
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switch(entry->getActivity())
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switch(entry.getActivity())
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{
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case LLAvatarListEntry::ACTIVITY_MOVING:
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activity_icon = "inv_item_animation.tga";
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@@ -947,18 +964,17 @@ void LLFloaterAvatarList::refreshAvatarList()
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mAvatarList->sortItems();
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mAvatarList->selectMultiple(selected);
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mAvatarList->setScrollPos(scrollpos);
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mDirtyAvatarSorting = true;
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// llinfos << "radar refresh: done" << llendl;
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}
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// static
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void LLFloaterAvatarList::onClickIM(void* userdata)
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void LLFloaterAvatarList::onClickIM()
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{
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//llinfos << "LLFloaterFriends::onClickIM()" << llendl;
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LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
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LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
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LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
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if (ids.size() > 0)
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{
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if (ids.size() == 1)
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@@ -986,42 +1002,34 @@ void LLFloaterAvatarList::onClickIM(void* userdata)
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}
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}
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void LLFloaterAvatarList::onClickTeleportOffer(void* userdata)
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void LLFloaterAvatarList::onClickTeleportOffer()
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{
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LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
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LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
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LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
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if (ids.size() > 0)
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{
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handle_lure(ids);
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}
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}
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void LLFloaterAvatarList::onClickTrack(void* userdata)
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void LLFloaterAvatarList::onClickTrack()
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{
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LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
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LLScrollListItem* item = self->mAvatarList->getFirstSelected();
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LLScrollListItem* item = mAvatarList->getFirstSelected();
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if (!item) return;
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LLUUID agent_id = item->getUUID();
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if (self->mTracking && self->mTrackedAvatar == agent_id) {
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if (mTracking && mTrackedAvatar == agent_id)
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{
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LLTracker::stopTracking(NULL);
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self->mTracking = FALSE;
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mTracking = FALSE;
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}
|
||||
else
|
||||
{
|
||||
self->mTracking = TRUE;
|
||||
self->mTrackedAvatar = agent_id;
|
||||
mTracking = TRUE;
|
||||
mTrackedAvatar = agent_id;
|
||||
// trackAvatar only works for friends allowing you to see them on map...
|
||||
// LLTracker::trackAvatar(agent_id, self->mAvatars[agent_id].getName());
|
||||
std::string name = self->mAvatars[agent_id].getName();
|
||||
if (!self->mUpdate)
|
||||
{
|
||||
name += "\n(last known position)";
|
||||
}
|
||||
LLTracker::trackLocation(self->mAvatars[agent_id].getPosition(), name, name);
|
||||
trackAvatar(getAvatarEntry(mTrackedAvatar));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1031,15 +1039,12 @@ void LLFloaterAvatarList::refreshTracker()
|
||||
|
||||
if (LLTracker::isTracking(NULL))
|
||||
{
|
||||
LLVector3d pos = mAvatars[mTrackedAvatar].getPosition();
|
||||
if (pos != LLTracker::getTrackedPositionGlobal())
|
||||
if(LLAvatarListEntry* entry = getAvatarEntry(mTrackedAvatar))
|
||||
{
|
||||
std::string name = mAvatars[mTrackedAvatar].getName();
|
||||
if (!mUpdate)
|
||||
if (entry->getPosition() != LLTracker::getTrackedPositionGlobal())
|
||||
{
|
||||
name += "\n(last known position)";
|
||||
trackAvatar(entry);
|
||||
}
|
||||
LLTracker::trackLocation(pos, name, name);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1050,6 +1055,17 @@ void LLFloaterAvatarList::refreshTracker()
|
||||
}
|
||||
}
|
||||
|
||||
void LLFloaterAvatarList::trackAvatar(const LLAvatarListEntry* entry)
|
||||
{
|
||||
if(!entry) return;
|
||||
std::string name = entry->getName();
|
||||
if (!mUpdate)
|
||||
{
|
||||
name += "\n(last known position)";
|
||||
}
|
||||
LLTracker::trackLocation(entry->getPosition(), name, name);
|
||||
}
|
||||
|
||||
LLAvatarListEntry * LLFloaterAvatarList::getAvatarEntry(LLUUID avatar)
|
||||
{
|
||||
if (avatar.isNull())
|
||||
@@ -1057,32 +1073,11 @@ LLAvatarListEntry * LLFloaterAvatarList::getAvatarEntry(LLUUID avatar)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
||||
|
||||
iter = mAvatars.find(avatar);
|
||||
if (iter == mAvatars.end())
|
||||
{
|
||||
av_list_t::iterator iter = std::find_if(mAvatars.begin(),mAvatars.end(),LLAvatarListEntry::uuidMatch(avatar));
|
||||
if(iter != mAvatars.end())
|
||||
return &(*iter);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return &iter->second;
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickMark(void* userdata)
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
||||
|
||||
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
||||
{
|
||||
LLUUID avid = *itr;
|
||||
LLAvatarListEntry* entry = self->getAvatarEntry(avid);
|
||||
if (entry != NULL)
|
||||
{
|
||||
entry->toggleMark();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOL LLFloaterAvatarList::handleKeyHere(KEY key, MASK mask)
|
||||
@@ -1094,8 +1089,7 @@ BOOL LLFloaterAvatarList::handleKeyHere(KEY key, MASK mask)
|
||||
LLUUID agent_id = item->getUUID();
|
||||
if (( KEY_RETURN == key ) && (MASK_NONE == mask))
|
||||
{
|
||||
self->mFocusedAvatar = agent_id;
|
||||
self->focusOnCurrent();
|
||||
self->setFocusAvatar(agent_id);
|
||||
return TRUE;
|
||||
}
|
||||
else if (( KEY_RETURN == key ) && (MASK_CONTROL == mask))
|
||||
@@ -1142,143 +1136,73 @@ BOOL LLFloaterAvatarList::handleKeyHere(KEY key, MASK mask)
|
||||
return LLPanel::handleKeyHere(key, mask);
|
||||
}
|
||||
|
||||
void LLFloaterAvatarList::onClickFocus(void* userdata)
|
||||
void LLFloaterAvatarList::onClickFocus()
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
|
||||
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
||||
LLScrollListItem* item = mAvatarList->getFirstSelected();
|
||||
if (item)
|
||||
{
|
||||
self->mFocusedAvatar = item->getUUID();
|
||||
self->focusOnCurrent();
|
||||
setFocusAvatar(item->getUUID());
|
||||
}
|
||||
}
|
||||
|
||||
void LLFloaterAvatarList::removeFocusFromAll()
|
||||
{
|
||||
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
||||
|
||||
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
||||
BOOST_FOREACH(av_list_t::value_type& entry, mAvatars)
|
||||
{
|
||||
LLAvatarListEntry* entry = &iter->second;
|
||||
entry->setFocus(FALSE);
|
||||
entry.setFocus(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
void LLFloaterAvatarList::focusOnCurrent()
|
||||
void LLFloaterAvatarList::setFocusAvatar(const LLUUID& id)
|
||||
{
|
||||
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
||||
LLAvatarListEntry* entry;
|
||||
|
||||
if (mAvatars.size() == 0)
|
||||
av_list_t::iterator iter = std::find_if(mAvatars.begin(),mAvatars.end(),LLAvatarListEntry::uuidMatch(id));
|
||||
if(iter != mAvatars.end())
|
||||
{
|
||||
return;
|
||||
if(!gAgentCamera.lookAtObject(id, false))
|
||||
return;
|
||||
removeFocusFromAll();
|
||||
iter->setFocus(TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
||||
template<typename T>
|
||||
void decrement_focus_target(T begin, T end, BOOL marked_only)
|
||||
{
|
||||
T iter = begin;
|
||||
while(iter != end && !iter->isFocused()) ++iter;
|
||||
if(iter == end)
|
||||
return;
|
||||
T prev_iter = iter;
|
||||
while(prev_iter != begin)
|
||||
{
|
||||
entry = &iter->second;
|
||||
|
||||
if (entry->isDead())
|
||||
continue;
|
||||
|
||||
if (entry->getID() == mFocusedAvatar)
|
||||
LLAvatarListEntry& entry = *(--prev_iter);
|
||||
if(entry.isInList() && (entry.isMarked() || !marked_only) && gAgentCamera.lookAtObject(entry.getID(), false))
|
||||
{
|
||||
removeFocusFromAll();
|
||||
entry->setFocus(TRUE);
|
||||
gAgentCamera.lookAtObject(mFocusedAvatar, false);
|
||||
iter->setFocus(FALSE);
|
||||
prev_iter->setFocus(TRUE);
|
||||
gAgentCamera.lookAtObject(prev_iter->getID(), false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
gAgentCamera.lookAtObject(iter->getID(), false);
|
||||
}
|
||||
|
||||
void LLFloaterAvatarList::focusOnPrev(BOOL marked_only)
|
||||
{
|
||||
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
||||
LLAvatarListEntry* prev = NULL;
|
||||
LLAvatarListEntry* entry;
|
||||
|
||||
if (mAvatars.size() == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
||||
{
|
||||
entry = &iter->second;
|
||||
|
||||
if (entry->isDead())
|
||||
continue;
|
||||
|
||||
if (prev != NULL && entry->getID() == mFocusedAvatar)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if ((!marked_only && entry->isDrawn()) || entry->isMarked())
|
||||
{
|
||||
prev = entry;
|
||||
}
|
||||
}
|
||||
|
||||
if (prev != NULL)
|
||||
{
|
||||
removeFocusFromAll();
|
||||
prev->setFocus(TRUE);
|
||||
mFocusedAvatar = prev->getID();
|
||||
gAgentCamera.lookAtObject(mFocusedAvatar, false);
|
||||
}
|
||||
updateAvatarSorting();
|
||||
decrement_focus_target(mAvatars.begin(), mAvatars.end(), marked_only);
|
||||
}
|
||||
|
||||
void LLFloaterAvatarList::focusOnNext(BOOL marked_only)
|
||||
{
|
||||
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
||||
BOOL found = FALSE;
|
||||
LLAvatarListEntry* next = NULL;
|
||||
LLAvatarListEntry* entry;
|
||||
|
||||
if (mAvatars.size() == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
||||
{
|
||||
entry = &iter->second;
|
||||
|
||||
if (entry->isDead())
|
||||
continue;
|
||||
|
||||
if (next == NULL && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
|
||||
{
|
||||
next = entry;
|
||||
}
|
||||
|
||||
if (found && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
|
||||
{
|
||||
next = entry;
|
||||
break;
|
||||
}
|
||||
|
||||
if (entry->getID() == mFocusedAvatar)
|
||||
{
|
||||
found = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (next != NULL)
|
||||
{
|
||||
removeFocusFromAll();
|
||||
next->setFocus(TRUE);
|
||||
mFocusedAvatar = next->getID();
|
||||
gAgentCamera.lookAtObject(mFocusedAvatar, false);
|
||||
}
|
||||
updateAvatarSorting();
|
||||
decrement_focus_target(mAvatars.rbegin(), mAvatars.rend(), marked_only);
|
||||
}
|
||||
|
||||
/*static*/
|
||||
void LLFloaterAvatarList::lookAtAvatar(LLUUID &uuid)
|
||||
{ // twisted laws
|
||||
LLViewerObject* voavatar = gObjectList.findObject(uuid);
|
||||
LLVOAvatar* voavatar = gObjectList.findAvatar(uuid);
|
||||
if(voavatar && voavatar->isAvatar())
|
||||
{
|
||||
gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
|
||||
@@ -1291,39 +1215,9 @@ void LLFloaterAvatarList::lookAtAvatar(LLUUID &uuid)
|
||||
}
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickPrevInList(void* userdata)
|
||||
void LLFloaterAvatarList::onClickGetKey()
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
self->focusOnPrev(FALSE);
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickNextInList(void* userdata)
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
self->focusOnNext(FALSE);
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickPrevMarked(void* userdata)
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
self->focusOnPrev(TRUE);
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickNextMarked(void* userdata)
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
self->focusOnNext(TRUE);
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickGetKey(void *userdata)
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
||||
LLScrollListItem* item = mAvatarList->getFirstSelected();
|
||||
|
||||
if (NULL == item) return;
|
||||
|
||||
@@ -1334,7 +1228,7 @@ void LLFloaterAvatarList::onClickGetKey(void *userdata)
|
||||
|
||||
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
|
||||
}
|
||||
//static
|
||||
|
||||
void LLFloaterAvatarList::sendKeys()
|
||||
{
|
||||
LLViewerRegion* regionp = gAgent.getRegion();
|
||||
@@ -1432,11 +1326,6 @@ bool LLFloaterAvatarList::onConfirmRadarChatKeys(const LLSD& notification, const
|
||||
}
|
||||
return false;
|
||||
}
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickSendKeys(void *userdata)
|
||||
{
|
||||
LLFloaterAvatarList::getInstance()->sendKeys();
|
||||
}
|
||||
|
||||
static void send_freeze(const LLUUID& avatar_id, bool freeze)
|
||||
{
|
||||
@@ -1521,46 +1410,44 @@ static void send_estate_message(
|
||||
msg->sendReliable(gAgent.getRegion()->getHost());
|
||||
}
|
||||
|
||||
static void cmd_freeze(const LLUUID& avatar, const std::string& name) { send_freeze(avatar, true); }
|
||||
static void cmd_unfreeze(const LLUUID& avatar, const std::string& name) { send_freeze(avatar, false); }
|
||||
static void cmd_eject(const LLUUID& avatar, const std::string& name) { send_eject(avatar, false); }
|
||||
static void cmd_ban(const LLUUID& avatar, const std::string& name) { send_eject(avatar, true); }
|
||||
static void cmd_profile(const LLUUID& avatar, const std::string& name) { LLFloaterAvatarInfo::showFromDirectory(avatar); }
|
||||
static void cmd_estate_eject(const LLUUID& avatar, const std::string& name){ send_estate_message("teleporthomeuser", avatar); }
|
||||
static void cmd_estate_ban(const LLUUID &avatar, const std::string &name) { LLPanelEstateInfo::sendEstateAccessDelta(ESTATE_ACCESS_BANNED_AGENT_ADD | ESTATE_ACCESS_ALLOWED_AGENT_REMOVE | ESTATE_ACCESS_NO_REPLY, avatar); }
|
||||
static void cmd_append_names(const LLAvatarListEntry* entry, std::string &str, std::string &sep)
|
||||
{ if(!str.empty())str.append(sep);str.append(entry->getName()); }
|
||||
static void cmd_toggle_mark(LLAvatarListEntry* entry) { entry->toggleMark(); }
|
||||
static void cmd_ar(const LLAvatarListEntry* entry) { LLFloaterReporter::showFromObject(entry->getID()); }
|
||||
static void cmd_profile(const LLAvatarListEntry* entry) { LLFloaterAvatarInfo::showFromDirectory(entry->getID()); }
|
||||
static void cmd_teleport(const LLAvatarListEntry* entry) { gAgent.teleportViaLocation(entry->getPosition()); }
|
||||
static void cmd_freeze(const LLAvatarListEntry* entry) { send_freeze(entry->getID(), true); }
|
||||
static void cmd_unfreeze(const LLAvatarListEntry* entry) { send_freeze(entry->getID(), false); }
|
||||
static void cmd_eject(const LLAvatarListEntry* entry) { send_eject(entry->getID(), false); }
|
||||
static void cmd_ban(const LLAvatarListEntry* entry) { send_eject(entry->getID(), true); }
|
||||
static void cmd_estate_eject(const LLAvatarListEntry* entry){ send_estate_message("teleporthomeuser", entry->getID()); }
|
||||
static void cmd_estate_ban(const LLAvatarListEntry* entry) { LLPanelEstateInfo::sendEstateAccessDelta(ESTATE_ACCESS_BANNED_AGENT_ADD | ESTATE_ACCESS_ALLOWED_AGENT_REMOVE | ESTATE_ACCESS_NO_REPLY, entry->getID()); }
|
||||
|
||||
void LLFloaterAvatarList::doCommand(void (*func)(const LLUUID& avatar, const std::string& name))
|
||||
void LLFloaterAvatarList::doCommand(avlist_command_t func, bool single/*=false*/)
|
||||
{
|
||||
LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
|
||||
|
||||
LLDynamicArray<LLUUID> ids;
|
||||
if(!single)
|
||||
ids = mAvatarList->getSelectedIDs();
|
||||
else
|
||||
ids.put(getSelectedID());
|
||||
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
||||
{
|
||||
LLUUID avid = *itr;
|
||||
LLUUID& avid = *itr;
|
||||
if(avid.isNull())
|
||||
continue;
|
||||
LLAvatarListEntry* entry = getAvatarEntry(avid);
|
||||
if (entry != NULL)
|
||||
{
|
||||
llinfos << "Executing command on " << entry->getName() << llendl;
|
||||
func(avid, entry->getName());
|
||||
func(entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string LLFloaterAvatarList::getSelectedNames(const std::string& separator)
|
||||
{
|
||||
std::string ret = "";
|
||||
|
||||
LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
|
||||
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
||||
{
|
||||
LLUUID avid = *itr;
|
||||
LLAvatarListEntry* entry = getAvatarEntry(avid);
|
||||
if (entry != NULL)
|
||||
{
|
||||
if (!ret.empty()) ret += separator;
|
||||
ret += entry->getName();
|
||||
}
|
||||
}
|
||||
|
||||
std::string ret;
|
||||
doCommand(boost::bind(&cmd_append_names,_1,ref(ret),separator));
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -1585,6 +1472,9 @@ LLUUID LLFloaterAvatarList::getSelectedID()
|
||||
//static
|
||||
void LLFloaterAvatarList::callbackFreeze(const LLSD& notification, const LLSD& response)
|
||||
{
|
||||
if(!instanceExists())
|
||||
return;
|
||||
|
||||
S32 option = LLNotification::getSelectedOption(notification, response);
|
||||
|
||||
if (option == 0)
|
||||
@@ -1600,6 +1490,9 @@ void LLFloaterAvatarList::callbackFreeze(const LLSD& notification, const LLSD& r
|
||||
//static
|
||||
void LLFloaterAvatarList::callbackEject(const LLSD& notification, const LLSD& response)
|
||||
{
|
||||
if(!instanceExists())
|
||||
return;
|
||||
|
||||
S32 option = LLNotification::getSelectedOption(notification, response);
|
||||
|
||||
if (option == 0)
|
||||
@@ -1615,6 +1508,9 @@ void LLFloaterAvatarList::callbackEject(const LLSD& notification, const LLSD& re
|
||||
//static
|
||||
void LLFloaterAvatarList::callbackEjectFromEstate(const LLSD& notification, const LLSD& response)
|
||||
{
|
||||
if(!instanceExists())
|
||||
return;
|
||||
|
||||
S32 option = LLNotification::getSelectedOption(notification, response);
|
||||
|
||||
if (option == 0)
|
||||
@@ -1626,6 +1522,9 @@ void LLFloaterAvatarList::callbackEjectFromEstate(const LLSD& notification, cons
|
||||
//static
|
||||
void LLFloaterAvatarList::callbackBanFromEstate(const LLSD& notification, const LLSD& response)
|
||||
{
|
||||
if(!instanceExists())
|
||||
return;
|
||||
|
||||
S32 option = LLNotification::getSelectedOption(notification, response);
|
||||
|
||||
if (option == 0)
|
||||
@@ -1648,29 +1547,25 @@ void LLFloaterAvatarList::callbackIdle(void* userdata)
|
||||
}
|
||||
}
|
||||
|
||||
void LLFloaterAvatarList::onClickFreeze(void* userdata)
|
||||
void LLFloaterAvatarList::onClickFreeze()
|
||||
{
|
||||
LLSD args;
|
||||
LLSD payload;
|
||||
args["AVATAR_NAME"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
||||
args["AVATAR_NAME"] = getSelectedNames();
|
||||
LLNotificationsUtil::add("FreezeAvatarFullname", args, payload, callbackFreeze);
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickEject(void* userdata)
|
||||
void LLFloaterAvatarList::onClickEject()
|
||||
{
|
||||
LLSD args;
|
||||
LLSD payload;
|
||||
args["AVATAR_NAME"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
||||
args["AVATAR_NAME"] = getSelectedNames();
|
||||
LLNotificationsUtil::add("EjectAvatarFullname", args, payload, callbackEject);
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickMute(void* userdata)
|
||||
void LLFloaterAvatarList::onClickMute()
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
|
||||
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
||||
LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
|
||||
if (ids.size() > 0)
|
||||
{
|
||||
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
||||
@@ -1695,62 +1590,25 @@ void LLFloaterAvatarList::onClickMute(void* userdata)
|
||||
}
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickEjectFromEstate(void* userdata)
|
||||
void LLFloaterAvatarList::onClickEjectFromEstate()
|
||||
{
|
||||
LLSD args;
|
||||
LLSD payload;
|
||||
args["EVIL_USER"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
||||
args["EVIL_USER"] = getSelectedNames();
|
||||
LLNotificationsUtil::add("EstateKickUser", args, payload, callbackEjectFromEstate);
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickBanFromEstate(void* userdata)
|
||||
void LLFloaterAvatarList::onClickBanFromEstate()
|
||||
{
|
||||
LLSD args;
|
||||
LLSD payload;
|
||||
args["EVIL_USER"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
||||
args["EVIL_USER"] = getSelectedNames();
|
||||
LLNotificationsUtil::add("EstateBanUser", args, payload, callbackBanFromEstate);
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickAR(void* userdata)
|
||||
void LLFloaterAvatarList::onAvatarSortingChanged()
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
||||
if (item)
|
||||
{
|
||||
LLUUID agent_id = item->getUUID();
|
||||
LLAvatarListEntry* entry = self->getAvatarEntry(agent_id);
|
||||
if (entry)
|
||||
{
|
||||
LLFloaterReporter::showFromObject(entry->getID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
void LLFloaterAvatarList::onClickProfile(void* userdata)
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
self->doCommand(cmd_profile);
|
||||
}
|
||||
|
||||
//static
|
||||
void LLFloaterAvatarList::onClickTeleport(void* userdata)
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
||||
if (item)
|
||||
{
|
||||
LLUUID agent_id = item->getUUID();
|
||||
LLAvatarListEntry* entry = self->getAvatarEntry(agent_id);
|
||||
if (entry)
|
||||
{
|
||||
// llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl;
|
||||
gAgent.teleportViaLocation(entry->getPosition());
|
||||
}
|
||||
}
|
||||
mDirtyAvatarSorting = true;
|
||||
}
|
||||
|
||||
void LLFloaterAvatarList::onSelectName()
|
||||
@@ -1770,9 +1628,7 @@ void LLFloaterAvatarList::onSelectName()
|
||||
}
|
||||
}
|
||||
|
||||
void LLFloaterAvatarList::onCommitUpdateRate(LLUICtrl*, void* userdata)
|
||||
void LLFloaterAvatarList::onCommitUpdateRate()
|
||||
{
|
||||
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
||||
|
||||
self->mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
|
||||
mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user