Updated avatar radar. Focusprev/focusnext now obey the order of the actual displayed avatar list. Cleaned up some commit callbacks.

This commit is contained in:
Shyotl
2012-12-06 17:16:44 -06:00
parent 26191dd274
commit e750c598be
4 changed files with 277 additions and 408 deletions

View File

@@ -234,7 +234,7 @@ public:
BOOL setLookAt(ELookAtType target_type, LLViewerObject *object = NULL, LLVector3 position = LLVector3::zero);
ELookAtType getLookAtType();
void lookAtLastChat();
void lookAtObject(const LLUUID &object_id, bool self=true);
bool lookAtObject(const LLUUID &object_id, bool self=true);
void slamLookAt(const LLVector3 &look_at); // Set the physics data
BOOL setPointAt(EPointAtType target_type, LLViewerObject *object = NULL, LLVector3 position = LLVector3::zero);
EPointAtType getPointAtType();