Updated rigged mesh selection/cursor hover handling.
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@@ -1205,7 +1205,7 @@ void LLVOTree::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
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mDrawable->setPositionGroup(pos);
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}
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BOOL LLVOTree::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, BOOL pick_transparent, S32 *face_hitp,
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BOOL LLVOTree::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, BOOL pick_transparent, BOOL pick_rigged, S32 *face_hitp,
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LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
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{
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