Updated rigged mesh selection/cursor hover handling.

This commit is contained in:
Shyotl
2019-04-11 01:16:50 -05:00
parent 6675bb2276
commit e49b484c2f
35 changed files with 204 additions and 115 deletions

View File

@@ -95,7 +95,7 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj,
// Viewer-side pick to find the right sim to create the object on.
// First find the surface the object will be created on.
LLPickInfo pick = gViewerWindow->pickImmediate(x, y, FALSE);
LLPickInfo pick = gViewerWindow->pickImmediate(x, y, FALSE, TRUE);
// Note: use the frontmost non-flora version because (a) plants usually have lots of alpha and (b) pants' Havok
// representations (if any) are NOT the same as their viewer representation.